Can I drag a grappled creature and release it after moving half of my speed, then move the remainder of my...
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The grappling rules state:
Moving a Grappled Creature.
When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
If I have 30 speed and have an enemy grappled, then I move 15 feet and release my grapple on my target, do I still have 15 feet of movement left, or is it lost for the round?
dnd-5e movement grapple forced-movement
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up vote
17
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The grappling rules state:
Moving a Grappled Creature.
When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
If I have 30 speed and have an enemy grappled, then I move 15 feet and release my grapple on my target, do I still have 15 feet of movement left, or is it lost for the round?
dnd-5e movement grapple forced-movement
Just to be sure — you does NOT use the dash action, correct?
– enkryptor
11 hours ago
@enkryptor Correct
– Daniel Zastoupil
11 hours ago
add a comment |
up vote
17
down vote
favorite
up vote
17
down vote
favorite
The grappling rules state:
Moving a Grappled Creature.
When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
If I have 30 speed and have an enemy grappled, then I move 15 feet and release my grapple on my target, do I still have 15 feet of movement left, or is it lost for the round?
dnd-5e movement grapple forced-movement
The grappling rules state:
Moving a Grappled Creature.
When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
If I have 30 speed and have an enemy grappled, then I move 15 feet and release my grapple on my target, do I still have 15 feet of movement left, or is it lost for the round?
dnd-5e movement grapple forced-movement
dnd-5e movement grapple forced-movement
edited 8 mins ago
V2Blast
18.6k250115
18.6k250115
asked 13 hours ago
Daniel Zastoupil
6,7031470
6,7031470
Just to be sure — you does NOT use the dash action, correct?
– enkryptor
11 hours ago
@enkryptor Correct
– Daniel Zastoupil
11 hours ago
add a comment |
Just to be sure — you does NOT use the dash action, correct?
– enkryptor
11 hours ago
@enkryptor Correct
– Daniel Zastoupil
11 hours ago
Just to be sure — you does NOT use the dash action, correct?
– enkryptor
11 hours ago
Just to be sure — you does NOT use the dash action, correct?
– enkryptor
11 hours ago
@enkryptor Correct
– Daniel Zastoupil
11 hours ago
@enkryptor Correct
– Daniel Zastoupil
11 hours ago
add a comment |
4 Answers
4
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up vote
13
down vote
It's the same as moving through difficult terrain
You can release the target at any time, effectively changing your speed:
you can release the target whenever you like (no action required)
You will get your normal speed, but you won't get your movement back. In 5e "speed" is not equal "movement". For example, if your walking speed is 30ft, you can move up to 30 feet per turn; when you moved 30 feet, your speed is still 30, but now you have 0 movement.
After you moved 15 feet with 15ft speed you have 0 movement left. Even if you get faster speed afterwards, it won't give you any extra movement (otherwise, you could move your normal 30 feet this round, regardless of the fact that your speed was halved).
@Slagmoth added a fair point here:
I honestly think the devs used a poor word choice on this. It would be easier to think about it the same way as difficult terrain which would be that it costs you twice as much to move a given distance as opposed to halving your speed.
It seems Mike Mearls (whose rulings are not official) uses the same ruling:
Things like caltrop/ball bearings ref to moving at half speed how do you do that? Treating each 5' as 10 like difficult terain?
yes, essentially pay an extra 1' per 1' moved
Comments are not for extended discussion; this conversation has been moved to chat.
– mxyzplk♦
3 hours ago
add a comment |
up vote
7
down vote
After releasing the grapple, you can move 15 more feet
Movement speed is only halved while you are dragging the creature
When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
The condition is clear, when you move with a grappled creature your speed is halved. If you are no longer moving with a grappled creature, this rule no longer applies and your speed becomes normal.
When your speed changes, the amount you can move also changes
On your turn, you can move a distance up to your speed.
This is a simple rule and it has no qualifiers. During one round you can move up to whatever your current speed is. It doesn't mention any exceptions for cases where your speed might increase or decrease during the turn. So if your speed increases during your turn, you can move further that round. If it decreases, so does the distance you can move.
Thus, if you move 15 feet with your grappled creature you have moved 15 feet with a speed of 15. After releasing the grapple, your speed becomes 30. And, according to the rules, you can move a distance up to your speed on your turn. Since you have already moved 15 and you have a speed of 30, you have 15 feet more you can go.
Let us continue this discussion in chat.
– Rubiksmoose
11 hours ago
add a comment |
up vote
5
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No. When you move with a grappled creature your speed is halved.
tl;dr As soon a character moves with a grappled creature, your speed is halved. Releasing the creature does not undo the halved movement for the round.
Moving a Grappled Creature. When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
E.g.
- A character with move speed 30 begins to drag a grappled creature.
- The move speed is now halved to 15.
- The character moves 5 feet and releases the creature.
- The character has 10 feet of move remaining.
Specifically answering the above situation: The character begins to drag a grappled creature. Their speed is halved to 15. They move 15 feet. They release the creature. They have 0 movement remaining. Dragging the creature halved their movement.
Grapple is not using different move speeds.
If grapple were a separate move speed, then a character could use both in the way the question describes.
Using Different Speeds
If you have more than one speed, such as your walking speed and a flying speed, you can switch back and forth between your speeds during your move. ...
For example, if you have a speed of 30 and a flying speed of 60 because a wizard cast the fly spell on you, you could fly 20 feet, then walk 10 feet, and then leap into the air to fly 30 feet more.
1
With your example, would moving 15 feet and then grappling allow an additional 15, 7.5, or 0 feet?
– Daniel Zastoupil
12 hours ago
@DanielZastoupil Added a section to specifically address the situation in the posted question.
– Grosscol
12 hours ago
@DanielZastoupil if you move 15 of 30 move speed, then grapple, you still have 15 move remaining. If you move 15 of 30, grapple, then try to drag the creature, your move speed is halved and you have 0 remaining.
– Grosscol
12 hours ago
So, in a sense, your understanding of it is that grappling halves the player's maximum speed, and if the player's current speed is higher than the maximum, their current speed drops to the new maximum.
– Daniel Zastoupil
12 hours ago
You might want to make clear that in your interpretation, releasing the grapple has no effect on your move speed, and that it is still halved until your next turn. As-is it is implied but not stated.
– GreySage
12 hours ago
|
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-3
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Look at Speed and movement like a glass of water. Each turn you start with a full glass. Usually you have 30 oz of water in your glass to spend however you'd like. While grappled, it takes 10oz of water to move 5ft. If you've spent 3 sets of 10 oz to go 15ft, your glass of water is empty, no matter how fast you can move after that.
If for instance you move 5ft while grappled, you spend 10oz of water. You still have 20oz left. If you moved another 5ft, that's another 10oz. If you let go of your grapple now, your speed effectively goes back up to normal and you can spend the last remaining 10oz of water in your cup to move 10ft.
Hope this analogy helps visualize the difference between capacity and usage.
New contributor
3
Welcome to the stack! Do note the difference between Moving a Grappled Creature and Difficult Terrain. Difficult Terrain, and similar abilities, state that "Every foot of movement costs one extra foot", where Moving a Grappled Creature states that your speed is halved, not that dragging a creature requires twice as much speed. That difference is really important to the question so you may want to revise your answer significantly.
– Rubiksmoose
11 hours ago
So if your base speed is 30 and you drag a creature 5 feet and then let go. how much movement do you have left? 10 feet? 20 feet? 25 feet?
– Thomas Mundane
5 hours ago
how can "speed is halved" not be equivalent to "movement costs twice as much"?
– Thomas Mundane
5 hours ago
guy above me literally got 10 points for pointing out that moving through difficult terrain is the exact same thing
– Thomas Mundane
5 hours ago
I think I got it. So if you started in a grapple and move 15 ft, then let go you can move another 15 ft because your speed is now at thirty. but as a reaction, a wizard cast's haste on you under the condition you move your full movement. you double your movement speed to 60 ft so now can no go an additional 30 ft. But. If you were to walk 15 ft to a character and grapple them, your speed is reduced to 15 and you've already moved 15. so you're done moving...
– Thomas Mundane
4 hours ago
add a comment |
4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
13
down vote
It's the same as moving through difficult terrain
You can release the target at any time, effectively changing your speed:
you can release the target whenever you like (no action required)
You will get your normal speed, but you won't get your movement back. In 5e "speed" is not equal "movement". For example, if your walking speed is 30ft, you can move up to 30 feet per turn; when you moved 30 feet, your speed is still 30, but now you have 0 movement.
After you moved 15 feet with 15ft speed you have 0 movement left. Even if you get faster speed afterwards, it won't give you any extra movement (otherwise, you could move your normal 30 feet this round, regardless of the fact that your speed was halved).
@Slagmoth added a fair point here:
I honestly think the devs used a poor word choice on this. It would be easier to think about it the same way as difficult terrain which would be that it costs you twice as much to move a given distance as opposed to halving your speed.
It seems Mike Mearls (whose rulings are not official) uses the same ruling:
Things like caltrop/ball bearings ref to moving at half speed how do you do that? Treating each 5' as 10 like difficult terain?
yes, essentially pay an extra 1' per 1' moved
Comments are not for extended discussion; this conversation has been moved to chat.
– mxyzplk♦
3 hours ago
add a comment |
up vote
13
down vote
It's the same as moving through difficult terrain
You can release the target at any time, effectively changing your speed:
you can release the target whenever you like (no action required)
You will get your normal speed, but you won't get your movement back. In 5e "speed" is not equal "movement". For example, if your walking speed is 30ft, you can move up to 30 feet per turn; when you moved 30 feet, your speed is still 30, but now you have 0 movement.
After you moved 15 feet with 15ft speed you have 0 movement left. Even if you get faster speed afterwards, it won't give you any extra movement (otherwise, you could move your normal 30 feet this round, regardless of the fact that your speed was halved).
@Slagmoth added a fair point here:
I honestly think the devs used a poor word choice on this. It would be easier to think about it the same way as difficult terrain which would be that it costs you twice as much to move a given distance as opposed to halving your speed.
It seems Mike Mearls (whose rulings are not official) uses the same ruling:
Things like caltrop/ball bearings ref to moving at half speed how do you do that? Treating each 5' as 10 like difficult terain?
yes, essentially pay an extra 1' per 1' moved
Comments are not for extended discussion; this conversation has been moved to chat.
– mxyzplk♦
3 hours ago
add a comment |
up vote
13
down vote
up vote
13
down vote
It's the same as moving through difficult terrain
You can release the target at any time, effectively changing your speed:
you can release the target whenever you like (no action required)
You will get your normal speed, but you won't get your movement back. In 5e "speed" is not equal "movement". For example, if your walking speed is 30ft, you can move up to 30 feet per turn; when you moved 30 feet, your speed is still 30, but now you have 0 movement.
After you moved 15 feet with 15ft speed you have 0 movement left. Even if you get faster speed afterwards, it won't give you any extra movement (otherwise, you could move your normal 30 feet this round, regardless of the fact that your speed was halved).
@Slagmoth added a fair point here:
I honestly think the devs used a poor word choice on this. It would be easier to think about it the same way as difficult terrain which would be that it costs you twice as much to move a given distance as opposed to halving your speed.
It seems Mike Mearls (whose rulings are not official) uses the same ruling:
Things like caltrop/ball bearings ref to moving at half speed how do you do that? Treating each 5' as 10 like difficult terain?
yes, essentially pay an extra 1' per 1' moved
It's the same as moving through difficult terrain
You can release the target at any time, effectively changing your speed:
you can release the target whenever you like (no action required)
You will get your normal speed, but you won't get your movement back. In 5e "speed" is not equal "movement". For example, if your walking speed is 30ft, you can move up to 30 feet per turn; when you moved 30 feet, your speed is still 30, but now you have 0 movement.
After you moved 15 feet with 15ft speed you have 0 movement left. Even if you get faster speed afterwards, it won't give you any extra movement (otherwise, you could move your normal 30 feet this round, regardless of the fact that your speed was halved).
@Slagmoth added a fair point here:
I honestly think the devs used a poor word choice on this. It would be easier to think about it the same way as difficult terrain which would be that it costs you twice as much to move a given distance as opposed to halving your speed.
It seems Mike Mearls (whose rulings are not official) uses the same ruling:
Things like caltrop/ball bearings ref to moving at half speed how do you do that? Treating each 5' as 10 like difficult terain?
yes, essentially pay an extra 1' per 1' moved
edited 2 hours ago
Rubiksmoose
45.7k6229350
45.7k6229350
answered 13 hours ago
enkryptor
23.8k1081198
23.8k1081198
Comments are not for extended discussion; this conversation has been moved to chat.
– mxyzplk♦
3 hours ago
add a comment |
Comments are not for extended discussion; this conversation has been moved to chat.
– mxyzplk♦
3 hours ago
Comments are not for extended discussion; this conversation has been moved to chat.
– mxyzplk♦
3 hours ago
Comments are not for extended discussion; this conversation has been moved to chat.
– mxyzplk♦
3 hours ago
add a comment |
up vote
7
down vote
After releasing the grapple, you can move 15 more feet
Movement speed is only halved while you are dragging the creature
When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
The condition is clear, when you move with a grappled creature your speed is halved. If you are no longer moving with a grappled creature, this rule no longer applies and your speed becomes normal.
When your speed changes, the amount you can move also changes
On your turn, you can move a distance up to your speed.
This is a simple rule and it has no qualifiers. During one round you can move up to whatever your current speed is. It doesn't mention any exceptions for cases where your speed might increase or decrease during the turn. So if your speed increases during your turn, you can move further that round. If it decreases, so does the distance you can move.
Thus, if you move 15 feet with your grappled creature you have moved 15 feet with a speed of 15. After releasing the grapple, your speed becomes 30. And, according to the rules, you can move a distance up to your speed on your turn. Since you have already moved 15 and you have a speed of 30, you have 15 feet more you can go.
Let us continue this discussion in chat.
– Rubiksmoose
11 hours ago
add a comment |
up vote
7
down vote
After releasing the grapple, you can move 15 more feet
Movement speed is only halved while you are dragging the creature
When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
The condition is clear, when you move with a grappled creature your speed is halved. If you are no longer moving with a grappled creature, this rule no longer applies and your speed becomes normal.
When your speed changes, the amount you can move also changes
On your turn, you can move a distance up to your speed.
This is a simple rule and it has no qualifiers. During one round you can move up to whatever your current speed is. It doesn't mention any exceptions for cases where your speed might increase or decrease during the turn. So if your speed increases during your turn, you can move further that round. If it decreases, so does the distance you can move.
Thus, if you move 15 feet with your grappled creature you have moved 15 feet with a speed of 15. After releasing the grapple, your speed becomes 30. And, according to the rules, you can move a distance up to your speed on your turn. Since you have already moved 15 and you have a speed of 30, you have 15 feet more you can go.
Let us continue this discussion in chat.
– Rubiksmoose
11 hours ago
add a comment |
up vote
7
down vote
up vote
7
down vote
After releasing the grapple, you can move 15 more feet
Movement speed is only halved while you are dragging the creature
When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
The condition is clear, when you move with a grappled creature your speed is halved. If you are no longer moving with a grappled creature, this rule no longer applies and your speed becomes normal.
When your speed changes, the amount you can move also changes
On your turn, you can move a distance up to your speed.
This is a simple rule and it has no qualifiers. During one round you can move up to whatever your current speed is. It doesn't mention any exceptions for cases where your speed might increase or decrease during the turn. So if your speed increases during your turn, you can move further that round. If it decreases, so does the distance you can move.
Thus, if you move 15 feet with your grappled creature you have moved 15 feet with a speed of 15. After releasing the grapple, your speed becomes 30. And, according to the rules, you can move a distance up to your speed on your turn. Since you have already moved 15 and you have a speed of 30, you have 15 feet more you can go.
After releasing the grapple, you can move 15 more feet
Movement speed is only halved while you are dragging the creature
When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
The condition is clear, when you move with a grappled creature your speed is halved. If you are no longer moving with a grappled creature, this rule no longer applies and your speed becomes normal.
When your speed changes, the amount you can move also changes
On your turn, you can move a distance up to your speed.
This is a simple rule and it has no qualifiers. During one round you can move up to whatever your current speed is. It doesn't mention any exceptions for cases where your speed might increase or decrease during the turn. So if your speed increases during your turn, you can move further that round. If it decreases, so does the distance you can move.
Thus, if you move 15 feet with your grappled creature you have moved 15 feet with a speed of 15. After releasing the grapple, your speed becomes 30. And, according to the rules, you can move a distance up to your speed on your turn. Since you have already moved 15 and you have a speed of 30, you have 15 feet more you can go.
edited 10 hours ago
answered 12 hours ago
Rubiksmoose
45.7k6229350
45.7k6229350
Let us continue this discussion in chat.
– Rubiksmoose
11 hours ago
add a comment |
Let us continue this discussion in chat.
– Rubiksmoose
11 hours ago
Let us continue this discussion in chat.
– Rubiksmoose
11 hours ago
Let us continue this discussion in chat.
– Rubiksmoose
11 hours ago
add a comment |
up vote
5
down vote
No. When you move with a grappled creature your speed is halved.
tl;dr As soon a character moves with a grappled creature, your speed is halved. Releasing the creature does not undo the halved movement for the round.
Moving a Grappled Creature. When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
E.g.
- A character with move speed 30 begins to drag a grappled creature.
- The move speed is now halved to 15.
- The character moves 5 feet and releases the creature.
- The character has 10 feet of move remaining.
Specifically answering the above situation: The character begins to drag a grappled creature. Their speed is halved to 15. They move 15 feet. They release the creature. They have 0 movement remaining. Dragging the creature halved their movement.
Grapple is not using different move speeds.
If grapple were a separate move speed, then a character could use both in the way the question describes.
Using Different Speeds
If you have more than one speed, such as your walking speed and a flying speed, you can switch back and forth between your speeds during your move. ...
For example, if you have a speed of 30 and a flying speed of 60 because a wizard cast the fly spell on you, you could fly 20 feet, then walk 10 feet, and then leap into the air to fly 30 feet more.
1
With your example, would moving 15 feet and then grappling allow an additional 15, 7.5, or 0 feet?
– Daniel Zastoupil
12 hours ago
@DanielZastoupil Added a section to specifically address the situation in the posted question.
– Grosscol
12 hours ago
@DanielZastoupil if you move 15 of 30 move speed, then grapple, you still have 15 move remaining. If you move 15 of 30, grapple, then try to drag the creature, your move speed is halved and you have 0 remaining.
– Grosscol
12 hours ago
So, in a sense, your understanding of it is that grappling halves the player's maximum speed, and if the player's current speed is higher than the maximum, their current speed drops to the new maximum.
– Daniel Zastoupil
12 hours ago
You might want to make clear that in your interpretation, releasing the grapple has no effect on your move speed, and that it is still halved until your next turn. As-is it is implied but not stated.
– GreySage
12 hours ago
|
show 1 more comment
up vote
5
down vote
No. When you move with a grappled creature your speed is halved.
tl;dr As soon a character moves with a grappled creature, your speed is halved. Releasing the creature does not undo the halved movement for the round.
Moving a Grappled Creature. When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
E.g.
- A character with move speed 30 begins to drag a grappled creature.
- The move speed is now halved to 15.
- The character moves 5 feet and releases the creature.
- The character has 10 feet of move remaining.
Specifically answering the above situation: The character begins to drag a grappled creature. Their speed is halved to 15. They move 15 feet. They release the creature. They have 0 movement remaining. Dragging the creature halved their movement.
Grapple is not using different move speeds.
If grapple were a separate move speed, then a character could use both in the way the question describes.
Using Different Speeds
If you have more than one speed, such as your walking speed and a flying speed, you can switch back and forth between your speeds during your move. ...
For example, if you have a speed of 30 and a flying speed of 60 because a wizard cast the fly spell on you, you could fly 20 feet, then walk 10 feet, and then leap into the air to fly 30 feet more.
1
With your example, would moving 15 feet and then grappling allow an additional 15, 7.5, or 0 feet?
– Daniel Zastoupil
12 hours ago
@DanielZastoupil Added a section to specifically address the situation in the posted question.
– Grosscol
12 hours ago
@DanielZastoupil if you move 15 of 30 move speed, then grapple, you still have 15 move remaining. If you move 15 of 30, grapple, then try to drag the creature, your move speed is halved and you have 0 remaining.
– Grosscol
12 hours ago
So, in a sense, your understanding of it is that grappling halves the player's maximum speed, and if the player's current speed is higher than the maximum, their current speed drops to the new maximum.
– Daniel Zastoupil
12 hours ago
You might want to make clear that in your interpretation, releasing the grapple has no effect on your move speed, and that it is still halved until your next turn. As-is it is implied but not stated.
– GreySage
12 hours ago
|
show 1 more comment
up vote
5
down vote
up vote
5
down vote
No. When you move with a grappled creature your speed is halved.
tl;dr As soon a character moves with a grappled creature, your speed is halved. Releasing the creature does not undo the halved movement for the round.
Moving a Grappled Creature. When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
E.g.
- A character with move speed 30 begins to drag a grappled creature.
- The move speed is now halved to 15.
- The character moves 5 feet and releases the creature.
- The character has 10 feet of move remaining.
Specifically answering the above situation: The character begins to drag a grappled creature. Their speed is halved to 15. They move 15 feet. They release the creature. They have 0 movement remaining. Dragging the creature halved their movement.
Grapple is not using different move speeds.
If grapple were a separate move speed, then a character could use both in the way the question describes.
Using Different Speeds
If you have more than one speed, such as your walking speed and a flying speed, you can switch back and forth between your speeds during your move. ...
For example, if you have a speed of 30 and a flying speed of 60 because a wizard cast the fly spell on you, you could fly 20 feet, then walk 10 feet, and then leap into the air to fly 30 feet more.
No. When you move with a grappled creature your speed is halved.
tl;dr As soon a character moves with a grappled creature, your speed is halved. Releasing the creature does not undo the halved movement for the round.
Moving a Grappled Creature. When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
E.g.
- A character with move speed 30 begins to drag a grappled creature.
- The move speed is now halved to 15.
- The character moves 5 feet and releases the creature.
- The character has 10 feet of move remaining.
Specifically answering the above situation: The character begins to drag a grappled creature. Their speed is halved to 15. They move 15 feet. They release the creature. They have 0 movement remaining. Dragging the creature halved their movement.
Grapple is not using different move speeds.
If grapple were a separate move speed, then a character could use both in the way the question describes.
Using Different Speeds
If you have more than one speed, such as your walking speed and a flying speed, you can switch back and forth between your speeds during your move. ...
For example, if you have a speed of 30 and a flying speed of 60 because a wizard cast the fly spell on you, you could fly 20 feet, then walk 10 feet, and then leap into the air to fly 30 feet more.
edited 12 hours ago
answered 12 hours ago
Grosscol
7,7481759
7,7481759
1
With your example, would moving 15 feet and then grappling allow an additional 15, 7.5, or 0 feet?
– Daniel Zastoupil
12 hours ago
@DanielZastoupil Added a section to specifically address the situation in the posted question.
– Grosscol
12 hours ago
@DanielZastoupil if you move 15 of 30 move speed, then grapple, you still have 15 move remaining. If you move 15 of 30, grapple, then try to drag the creature, your move speed is halved and you have 0 remaining.
– Grosscol
12 hours ago
So, in a sense, your understanding of it is that grappling halves the player's maximum speed, and if the player's current speed is higher than the maximum, their current speed drops to the new maximum.
– Daniel Zastoupil
12 hours ago
You might want to make clear that in your interpretation, releasing the grapple has no effect on your move speed, and that it is still halved until your next turn. As-is it is implied but not stated.
– GreySage
12 hours ago
|
show 1 more comment
1
With your example, would moving 15 feet and then grappling allow an additional 15, 7.5, or 0 feet?
– Daniel Zastoupil
12 hours ago
@DanielZastoupil Added a section to specifically address the situation in the posted question.
– Grosscol
12 hours ago
@DanielZastoupil if you move 15 of 30 move speed, then grapple, you still have 15 move remaining. If you move 15 of 30, grapple, then try to drag the creature, your move speed is halved and you have 0 remaining.
– Grosscol
12 hours ago
So, in a sense, your understanding of it is that grappling halves the player's maximum speed, and if the player's current speed is higher than the maximum, their current speed drops to the new maximum.
– Daniel Zastoupil
12 hours ago
You might want to make clear that in your interpretation, releasing the grapple has no effect on your move speed, and that it is still halved until your next turn. As-is it is implied but not stated.
– GreySage
12 hours ago
1
1
With your example, would moving 15 feet and then grappling allow an additional 15, 7.5, or 0 feet?
– Daniel Zastoupil
12 hours ago
With your example, would moving 15 feet and then grappling allow an additional 15, 7.5, or 0 feet?
– Daniel Zastoupil
12 hours ago
@DanielZastoupil Added a section to specifically address the situation in the posted question.
– Grosscol
12 hours ago
@DanielZastoupil Added a section to specifically address the situation in the posted question.
– Grosscol
12 hours ago
@DanielZastoupil if you move 15 of 30 move speed, then grapple, you still have 15 move remaining. If you move 15 of 30, grapple, then try to drag the creature, your move speed is halved and you have 0 remaining.
– Grosscol
12 hours ago
@DanielZastoupil if you move 15 of 30 move speed, then grapple, you still have 15 move remaining. If you move 15 of 30, grapple, then try to drag the creature, your move speed is halved and you have 0 remaining.
– Grosscol
12 hours ago
So, in a sense, your understanding of it is that grappling halves the player's maximum speed, and if the player's current speed is higher than the maximum, their current speed drops to the new maximum.
– Daniel Zastoupil
12 hours ago
So, in a sense, your understanding of it is that grappling halves the player's maximum speed, and if the player's current speed is higher than the maximum, their current speed drops to the new maximum.
– Daniel Zastoupil
12 hours ago
You might want to make clear that in your interpretation, releasing the grapple has no effect on your move speed, and that it is still halved until your next turn. As-is it is implied but not stated.
– GreySage
12 hours ago
You might want to make clear that in your interpretation, releasing the grapple has no effect on your move speed, and that it is still halved until your next turn. As-is it is implied but not stated.
– GreySage
12 hours ago
|
show 1 more comment
up vote
-3
down vote
Look at Speed and movement like a glass of water. Each turn you start with a full glass. Usually you have 30 oz of water in your glass to spend however you'd like. While grappled, it takes 10oz of water to move 5ft. If you've spent 3 sets of 10 oz to go 15ft, your glass of water is empty, no matter how fast you can move after that.
If for instance you move 5ft while grappled, you spend 10oz of water. You still have 20oz left. If you moved another 5ft, that's another 10oz. If you let go of your grapple now, your speed effectively goes back up to normal and you can spend the last remaining 10oz of water in your cup to move 10ft.
Hope this analogy helps visualize the difference between capacity and usage.
New contributor
3
Welcome to the stack! Do note the difference between Moving a Grappled Creature and Difficult Terrain. Difficult Terrain, and similar abilities, state that "Every foot of movement costs one extra foot", where Moving a Grappled Creature states that your speed is halved, not that dragging a creature requires twice as much speed. That difference is really important to the question so you may want to revise your answer significantly.
– Rubiksmoose
11 hours ago
So if your base speed is 30 and you drag a creature 5 feet and then let go. how much movement do you have left? 10 feet? 20 feet? 25 feet?
– Thomas Mundane
5 hours ago
how can "speed is halved" not be equivalent to "movement costs twice as much"?
– Thomas Mundane
5 hours ago
guy above me literally got 10 points for pointing out that moving through difficult terrain is the exact same thing
– Thomas Mundane
5 hours ago
I think I got it. So if you started in a grapple and move 15 ft, then let go you can move another 15 ft because your speed is now at thirty. but as a reaction, a wizard cast's haste on you under the condition you move your full movement. you double your movement speed to 60 ft so now can no go an additional 30 ft. But. If you were to walk 15 ft to a character and grapple them, your speed is reduced to 15 and you've already moved 15. so you're done moving...
– Thomas Mundane
4 hours ago
add a comment |
up vote
-3
down vote
Look at Speed and movement like a glass of water. Each turn you start with a full glass. Usually you have 30 oz of water in your glass to spend however you'd like. While grappled, it takes 10oz of water to move 5ft. If you've spent 3 sets of 10 oz to go 15ft, your glass of water is empty, no matter how fast you can move after that.
If for instance you move 5ft while grappled, you spend 10oz of water. You still have 20oz left. If you moved another 5ft, that's another 10oz. If you let go of your grapple now, your speed effectively goes back up to normal and you can spend the last remaining 10oz of water in your cup to move 10ft.
Hope this analogy helps visualize the difference between capacity and usage.
New contributor
3
Welcome to the stack! Do note the difference between Moving a Grappled Creature and Difficult Terrain. Difficult Terrain, and similar abilities, state that "Every foot of movement costs one extra foot", where Moving a Grappled Creature states that your speed is halved, not that dragging a creature requires twice as much speed. That difference is really important to the question so you may want to revise your answer significantly.
– Rubiksmoose
11 hours ago
So if your base speed is 30 and you drag a creature 5 feet and then let go. how much movement do you have left? 10 feet? 20 feet? 25 feet?
– Thomas Mundane
5 hours ago
how can "speed is halved" not be equivalent to "movement costs twice as much"?
– Thomas Mundane
5 hours ago
guy above me literally got 10 points for pointing out that moving through difficult terrain is the exact same thing
– Thomas Mundane
5 hours ago
I think I got it. So if you started in a grapple and move 15 ft, then let go you can move another 15 ft because your speed is now at thirty. but as a reaction, a wizard cast's haste on you under the condition you move your full movement. you double your movement speed to 60 ft so now can no go an additional 30 ft. But. If you were to walk 15 ft to a character and grapple them, your speed is reduced to 15 and you've already moved 15. so you're done moving...
– Thomas Mundane
4 hours ago
add a comment |
up vote
-3
down vote
up vote
-3
down vote
Look at Speed and movement like a glass of water. Each turn you start with a full glass. Usually you have 30 oz of water in your glass to spend however you'd like. While grappled, it takes 10oz of water to move 5ft. If you've spent 3 sets of 10 oz to go 15ft, your glass of water is empty, no matter how fast you can move after that.
If for instance you move 5ft while grappled, you spend 10oz of water. You still have 20oz left. If you moved another 5ft, that's another 10oz. If you let go of your grapple now, your speed effectively goes back up to normal and you can spend the last remaining 10oz of water in your cup to move 10ft.
Hope this analogy helps visualize the difference between capacity and usage.
New contributor
Look at Speed and movement like a glass of water. Each turn you start with a full glass. Usually you have 30 oz of water in your glass to spend however you'd like. While grappled, it takes 10oz of water to move 5ft. If you've spent 3 sets of 10 oz to go 15ft, your glass of water is empty, no matter how fast you can move after that.
If for instance you move 5ft while grappled, you spend 10oz of water. You still have 20oz left. If you moved another 5ft, that's another 10oz. If you let go of your grapple now, your speed effectively goes back up to normal and you can spend the last remaining 10oz of water in your cup to move 10ft.
Hope this analogy helps visualize the difference between capacity and usage.
New contributor
edited 11 hours ago
NathanS
21.4k694233
21.4k694233
New contributor
answered 11 hours ago
Thomas Mundane
1599
1599
New contributor
New contributor
3
Welcome to the stack! Do note the difference between Moving a Grappled Creature and Difficult Terrain. Difficult Terrain, and similar abilities, state that "Every foot of movement costs one extra foot", where Moving a Grappled Creature states that your speed is halved, not that dragging a creature requires twice as much speed. That difference is really important to the question so you may want to revise your answer significantly.
– Rubiksmoose
11 hours ago
So if your base speed is 30 and you drag a creature 5 feet and then let go. how much movement do you have left? 10 feet? 20 feet? 25 feet?
– Thomas Mundane
5 hours ago
how can "speed is halved" not be equivalent to "movement costs twice as much"?
– Thomas Mundane
5 hours ago
guy above me literally got 10 points for pointing out that moving through difficult terrain is the exact same thing
– Thomas Mundane
5 hours ago
I think I got it. So if you started in a grapple and move 15 ft, then let go you can move another 15 ft because your speed is now at thirty. but as a reaction, a wizard cast's haste on you under the condition you move your full movement. you double your movement speed to 60 ft so now can no go an additional 30 ft. But. If you were to walk 15 ft to a character and grapple them, your speed is reduced to 15 and you've already moved 15. so you're done moving...
– Thomas Mundane
4 hours ago
add a comment |
3
Welcome to the stack! Do note the difference between Moving a Grappled Creature and Difficult Terrain. Difficult Terrain, and similar abilities, state that "Every foot of movement costs one extra foot", where Moving a Grappled Creature states that your speed is halved, not that dragging a creature requires twice as much speed. That difference is really important to the question so you may want to revise your answer significantly.
– Rubiksmoose
11 hours ago
So if your base speed is 30 and you drag a creature 5 feet and then let go. how much movement do you have left? 10 feet? 20 feet? 25 feet?
– Thomas Mundane
5 hours ago
how can "speed is halved" not be equivalent to "movement costs twice as much"?
– Thomas Mundane
5 hours ago
guy above me literally got 10 points for pointing out that moving through difficult terrain is the exact same thing
– Thomas Mundane
5 hours ago
I think I got it. So if you started in a grapple and move 15 ft, then let go you can move another 15 ft because your speed is now at thirty. but as a reaction, a wizard cast's haste on you under the condition you move your full movement. you double your movement speed to 60 ft so now can no go an additional 30 ft. But. If you were to walk 15 ft to a character and grapple them, your speed is reduced to 15 and you've already moved 15. so you're done moving...
– Thomas Mundane
4 hours ago
3
3
Welcome to the stack! Do note the difference between Moving a Grappled Creature and Difficult Terrain. Difficult Terrain, and similar abilities, state that "Every foot of movement costs one extra foot", where Moving a Grappled Creature states that your speed is halved, not that dragging a creature requires twice as much speed. That difference is really important to the question so you may want to revise your answer significantly.
– Rubiksmoose
11 hours ago
Welcome to the stack! Do note the difference between Moving a Grappled Creature and Difficult Terrain. Difficult Terrain, and similar abilities, state that "Every foot of movement costs one extra foot", where Moving a Grappled Creature states that your speed is halved, not that dragging a creature requires twice as much speed. That difference is really important to the question so you may want to revise your answer significantly.
– Rubiksmoose
11 hours ago
So if your base speed is 30 and you drag a creature 5 feet and then let go. how much movement do you have left? 10 feet? 20 feet? 25 feet?
– Thomas Mundane
5 hours ago
So if your base speed is 30 and you drag a creature 5 feet and then let go. how much movement do you have left? 10 feet? 20 feet? 25 feet?
– Thomas Mundane
5 hours ago
how can "speed is halved" not be equivalent to "movement costs twice as much"?
– Thomas Mundane
5 hours ago
how can "speed is halved" not be equivalent to "movement costs twice as much"?
– Thomas Mundane
5 hours ago
guy above me literally got 10 points for pointing out that moving through difficult terrain is the exact same thing
– Thomas Mundane
5 hours ago
guy above me literally got 10 points for pointing out that moving through difficult terrain is the exact same thing
– Thomas Mundane
5 hours ago
I think I got it. So if you started in a grapple and move 15 ft, then let go you can move another 15 ft because your speed is now at thirty. but as a reaction, a wizard cast's haste on you under the condition you move your full movement. you double your movement speed to 60 ft so now can no go an additional 30 ft. But. If you were to walk 15 ft to a character and grapple them, your speed is reduced to 15 and you've already moved 15. so you're done moving...
– Thomas Mundane
4 hours ago
I think I got it. So if you started in a grapple and move 15 ft, then let go you can move another 15 ft because your speed is now at thirty. but as a reaction, a wizard cast's haste on you under the condition you move your full movement. you double your movement speed to 60 ft so now can no go an additional 30 ft. But. If you were to walk 15 ft to a character and grapple them, your speed is reduced to 15 and you've already moved 15. so you're done moving...
– Thomas Mundane
4 hours ago
add a comment |
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Just to be sure — you does NOT use the dash action, correct?
– enkryptor
11 hours ago
@enkryptor Correct
– Daniel Zastoupil
11 hours ago