What features does every map in Don't Starve have?











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As far as I know, every default Reign of Giants map has the following:




  • At least one instance of every biome

  • At least one Pig King.

  • At least one (usually 2-3) Totally Normal Trees


  • Maxwell's Door, and the five "Things" used to activate it.


What other special game elements are spawned naturally in every map?



By "special", I am ignoring things like type of tree, monsters, plants, boons, etc. Including all of those would make this question far too open.



I am thinking of set pieces or unique items -- things like:




  • Glommer's Statue

  • The small farm set piece (several Basic farms, carrots, twigs, and grass tufts, and usually (always?) the Metal Potato Thing)

  • Pig village(s)

  • Mandrakes -- the only non-unique item I'm including on this list

  • The Eye Bone

  • Others....??










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  • "Only single item in this list" - do you mean only 'non' single item? As there can be many mandrakes, but not multiple Glommer Statues or Eye Bones - IIRC
    – n_palum
    Jun 28 '17 at 22:58










  • Thanks. I updated it to clarify. There are multiple mandrakes on maps (AFAIK), and that's the only special item/set piece with multiplicity on that list. Otherwise, I'm only thinking of structures/plants/rocks/monsters/mobs/etc. -- besides seasonal Giants -- that are unique and included in each and every map by default.
    – jvriesem
    Jun 29 '17 at 5:19










  • You've confused Maxwell's Door and the Teleportato, which is another word for the wooden thing. Maxwells door is open as soon as you find it, and leads to adventure mode. The Teleportato is possible to activate by bringing 4 things to the wooden thing, and can be used to reset your world.
    – LooneyLu
    Jul 6 '17 at 10:17










  • On the subject of things, there are 5. The wooden thing is the base, however, and cannot be moved. The wooden thing spawns with clockworks and marble trees, the metal potato thing spawns with farms and a shovel, the crank thing spawns with a pig hut and spiky tree, the ring thing spawns in a ring of evil flowers, and the box thing spawns surrounded by walls, with a spear and gnome.
    – LooneyLu
    Jul 6 '17 at 10:19















up vote
6
down vote

favorite












As far as I know, every default Reign of Giants map has the following:




  • At least one instance of every biome

  • At least one Pig King.

  • At least one (usually 2-3) Totally Normal Trees


  • Maxwell's Door, and the five "Things" used to activate it.


What other special game elements are spawned naturally in every map?



By "special", I am ignoring things like type of tree, monsters, plants, boons, etc. Including all of those would make this question far too open.



I am thinking of set pieces or unique items -- things like:




  • Glommer's Statue

  • The small farm set piece (several Basic farms, carrots, twigs, and grass tufts, and usually (always?) the Metal Potato Thing)

  • Pig village(s)

  • Mandrakes -- the only non-unique item I'm including on this list

  • The Eye Bone

  • Others....??










share|improve this question
















bumped to the homepage by Community 1 min ago


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  • "Only single item in this list" - do you mean only 'non' single item? As there can be many mandrakes, but not multiple Glommer Statues or Eye Bones - IIRC
    – n_palum
    Jun 28 '17 at 22:58










  • Thanks. I updated it to clarify. There are multiple mandrakes on maps (AFAIK), and that's the only special item/set piece with multiplicity on that list. Otherwise, I'm only thinking of structures/plants/rocks/monsters/mobs/etc. -- besides seasonal Giants -- that are unique and included in each and every map by default.
    – jvriesem
    Jun 29 '17 at 5:19










  • You've confused Maxwell's Door and the Teleportato, which is another word for the wooden thing. Maxwells door is open as soon as you find it, and leads to adventure mode. The Teleportato is possible to activate by bringing 4 things to the wooden thing, and can be used to reset your world.
    – LooneyLu
    Jul 6 '17 at 10:17










  • On the subject of things, there are 5. The wooden thing is the base, however, and cannot be moved. The wooden thing spawns with clockworks and marble trees, the metal potato thing spawns with farms and a shovel, the crank thing spawns with a pig hut and spiky tree, the ring thing spawns in a ring of evil flowers, and the box thing spawns surrounded by walls, with a spear and gnome.
    – LooneyLu
    Jul 6 '17 at 10:19













up vote
6
down vote

favorite









up vote
6
down vote

favorite











As far as I know, every default Reign of Giants map has the following:




  • At least one instance of every biome

  • At least one Pig King.

  • At least one (usually 2-3) Totally Normal Trees


  • Maxwell's Door, and the five "Things" used to activate it.


What other special game elements are spawned naturally in every map?



By "special", I am ignoring things like type of tree, monsters, plants, boons, etc. Including all of those would make this question far too open.



I am thinking of set pieces or unique items -- things like:




  • Glommer's Statue

  • The small farm set piece (several Basic farms, carrots, twigs, and grass tufts, and usually (always?) the Metal Potato Thing)

  • Pig village(s)

  • Mandrakes -- the only non-unique item I'm including on this list

  • The Eye Bone

  • Others....??










share|improve this question















As far as I know, every default Reign of Giants map has the following:




  • At least one instance of every biome

  • At least one Pig King.

  • At least one (usually 2-3) Totally Normal Trees


  • Maxwell's Door, and the five "Things" used to activate it.


What other special game elements are spawned naturally in every map?



By "special", I am ignoring things like type of tree, monsters, plants, boons, etc. Including all of those would make this question far too open.



I am thinking of set pieces or unique items -- things like:




  • Glommer's Statue

  • The small farm set piece (several Basic farms, carrots, twigs, and grass tufts, and usually (always?) the Metal Potato Thing)

  • Pig village(s)

  • Mandrakes -- the only non-unique item I'm including on this list

  • The Eye Bone

  • Others....??







dont-starve reign-of-giants






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edited Jun 29 '17 at 5:17

























asked Jun 28 '17 at 22:27









jvriesem

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bumped to the homepage by Community 1 min ago


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bumped to the homepage by Community 1 min ago


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  • "Only single item in this list" - do you mean only 'non' single item? As there can be many mandrakes, but not multiple Glommer Statues or Eye Bones - IIRC
    – n_palum
    Jun 28 '17 at 22:58










  • Thanks. I updated it to clarify. There are multiple mandrakes on maps (AFAIK), and that's the only special item/set piece with multiplicity on that list. Otherwise, I'm only thinking of structures/plants/rocks/monsters/mobs/etc. -- besides seasonal Giants -- that are unique and included in each and every map by default.
    – jvriesem
    Jun 29 '17 at 5:19










  • You've confused Maxwell's Door and the Teleportato, which is another word for the wooden thing. Maxwells door is open as soon as you find it, and leads to adventure mode. The Teleportato is possible to activate by bringing 4 things to the wooden thing, and can be used to reset your world.
    – LooneyLu
    Jul 6 '17 at 10:17










  • On the subject of things, there are 5. The wooden thing is the base, however, and cannot be moved. The wooden thing spawns with clockworks and marble trees, the metal potato thing spawns with farms and a shovel, the crank thing spawns with a pig hut and spiky tree, the ring thing spawns in a ring of evil flowers, and the box thing spawns surrounded by walls, with a spear and gnome.
    – LooneyLu
    Jul 6 '17 at 10:19


















  • "Only single item in this list" - do you mean only 'non' single item? As there can be many mandrakes, but not multiple Glommer Statues or Eye Bones - IIRC
    – n_palum
    Jun 28 '17 at 22:58










  • Thanks. I updated it to clarify. There are multiple mandrakes on maps (AFAIK), and that's the only special item/set piece with multiplicity on that list. Otherwise, I'm only thinking of structures/plants/rocks/monsters/mobs/etc. -- besides seasonal Giants -- that are unique and included in each and every map by default.
    – jvriesem
    Jun 29 '17 at 5:19










  • You've confused Maxwell's Door and the Teleportato, which is another word for the wooden thing. Maxwells door is open as soon as you find it, and leads to adventure mode. The Teleportato is possible to activate by bringing 4 things to the wooden thing, and can be used to reset your world.
    – LooneyLu
    Jul 6 '17 at 10:17










  • On the subject of things, there are 5. The wooden thing is the base, however, and cannot be moved. The wooden thing spawns with clockworks and marble trees, the metal potato thing spawns with farms and a shovel, the crank thing spawns with a pig hut and spiky tree, the ring thing spawns in a ring of evil flowers, and the box thing spawns surrounded by walls, with a spear and gnome.
    – LooneyLu
    Jul 6 '17 at 10:19
















"Only single item in this list" - do you mean only 'non' single item? As there can be many mandrakes, but not multiple Glommer Statues or Eye Bones - IIRC
– n_palum
Jun 28 '17 at 22:58




"Only single item in this list" - do you mean only 'non' single item? As there can be many mandrakes, but not multiple Glommer Statues or Eye Bones - IIRC
– n_palum
Jun 28 '17 at 22:58












Thanks. I updated it to clarify. There are multiple mandrakes on maps (AFAIK), and that's the only special item/set piece with multiplicity on that list. Otherwise, I'm only thinking of structures/plants/rocks/monsters/mobs/etc. -- besides seasonal Giants -- that are unique and included in each and every map by default.
– jvriesem
Jun 29 '17 at 5:19




Thanks. I updated it to clarify. There are multiple mandrakes on maps (AFAIK), and that's the only special item/set piece with multiplicity on that list. Otherwise, I'm only thinking of structures/plants/rocks/monsters/mobs/etc. -- besides seasonal Giants -- that are unique and included in each and every map by default.
– jvriesem
Jun 29 '17 at 5:19












You've confused Maxwell's Door and the Teleportato, which is another word for the wooden thing. Maxwells door is open as soon as you find it, and leads to adventure mode. The Teleportato is possible to activate by bringing 4 things to the wooden thing, and can be used to reset your world.
– LooneyLu
Jul 6 '17 at 10:17




You've confused Maxwell's Door and the Teleportato, which is another word for the wooden thing. Maxwells door is open as soon as you find it, and leads to adventure mode. The Teleportato is possible to activate by bringing 4 things to the wooden thing, and can be used to reset your world.
– LooneyLu
Jul 6 '17 at 10:17












On the subject of things, there are 5. The wooden thing is the base, however, and cannot be moved. The wooden thing spawns with clockworks and marble trees, the metal potato thing spawns with farms and a shovel, the crank thing spawns with a pig hut and spiky tree, the ring thing spawns in a ring of evil flowers, and the box thing spawns surrounded by walls, with a spear and gnome.
– LooneyLu
Jul 6 '17 at 10:19




On the subject of things, there are 5. The wooden thing is the base, however, and cannot be moved. The wooden thing spawns with clockworks and marble trees, the metal potato thing spawns with farms and a shovel, the crank thing spawns with a pig hut and spiky tree, the ring thing spawns in a ring of evil flowers, and the box thing spawns surrounded by walls, with a spear and gnome.
– LooneyLu
Jul 6 '17 at 10:19










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I can't list all of them for sure, but I know there is always 3 plugged sinkholes, which lead to the caves. One spawns in the birchnut forest, near pig king. One spawns somewhere in the patchwork biome. One spawns in a forest in the center of your swamp. Some guy in the comments of the wiki page on wormholes also said there's 3 pairs of wormholes per world, but I'm not sure if that's true.






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    I can't list all of them for sure, but I know there is always 3 plugged sinkholes, which lead to the caves. One spawns in the birchnut forest, near pig king. One spawns somewhere in the patchwork biome. One spawns in a forest in the center of your swamp. Some guy in the comments of the wiki page on wormholes also said there's 3 pairs of wormholes per world, but I'm not sure if that's true.






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      I can't list all of them for sure, but I know there is always 3 plugged sinkholes, which lead to the caves. One spawns in the birchnut forest, near pig king. One spawns somewhere in the patchwork biome. One spawns in a forest in the center of your swamp. Some guy in the comments of the wiki page on wormholes also said there's 3 pairs of wormholes per world, but I'm not sure if that's true.






      share|improve this answer























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        up vote
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        I can't list all of them for sure, but I know there is always 3 plugged sinkholes, which lead to the caves. One spawns in the birchnut forest, near pig king. One spawns somewhere in the patchwork biome. One spawns in a forest in the center of your swamp. Some guy in the comments of the wiki page on wormholes also said there's 3 pairs of wormholes per world, but I'm not sure if that's true.






        share|improve this answer












        I can't list all of them for sure, but I know there is always 3 plugged sinkholes, which lead to the caves. One spawns in the birchnut forest, near pig king. One spawns somewhere in the patchwork biome. One spawns in a forest in the center of your swamp. Some guy in the comments of the wiki page on wormholes also said there's 3 pairs of wormholes per world, but I'm not sure if that's true.







        share|improve this answer












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        share|improve this answer










        answered Jul 6 '17 at 10:23









        LooneyLu

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