Term/Category for “Random Click” Games?












3















I’m trying to find out if there is an industry-standard term for the genre of games where you randomly click around to figure out what to do yet. That is, what category are games like Samorost, Hapland, Tetsuo, and such?



Finding games like Mystery PI or Mystery Case Files is simple enough, just do a search for "HOG (Hidden Object Games)" or "Seek and Find Games", or to find games like DOOM you search for "(First Person) Shooter", but what about these other games? How do you find these without a standard term? Are they called "random-click","click-around","manual-less", "unscripted" or something else?










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  • 1





    this question is for meta

    – Ivan Solntsev
    Mar 16 '13 at 13:43






  • 3





    @IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.

    – Ben Brocka
    Mar 16 '13 at 13:49











  • Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.

    – Ben Brocka
    Mar 16 '13 at 13:50











  • Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game

    – Private Pansy
    Mar 16 '13 at 14:01











  • @IvanSolntsev, then why is there an existing terminology tag?

    – Synetech
    Mar 16 '13 at 16:23
















3















I’m trying to find out if there is an industry-standard term for the genre of games where you randomly click around to figure out what to do yet. That is, what category are games like Samorost, Hapland, Tetsuo, and such?



Finding games like Mystery PI or Mystery Case Files is simple enough, just do a search for "HOG (Hidden Object Games)" or "Seek and Find Games", or to find games like DOOM you search for "(First Person) Shooter", but what about these other games? How do you find these without a standard term? Are they called "random-click","click-around","manual-less", "unscripted" or something else?










share|improve this question




















  • 1





    this question is for meta

    – Ivan Solntsev
    Mar 16 '13 at 13:43






  • 3





    @IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.

    – Ben Brocka
    Mar 16 '13 at 13:49











  • Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.

    – Ben Brocka
    Mar 16 '13 at 13:50











  • Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game

    – Private Pansy
    Mar 16 '13 at 14:01











  • @IvanSolntsev, then why is there an existing terminology tag?

    – Synetech
    Mar 16 '13 at 16:23














3












3








3








I’m trying to find out if there is an industry-standard term for the genre of games where you randomly click around to figure out what to do yet. That is, what category are games like Samorost, Hapland, Tetsuo, and such?



Finding games like Mystery PI or Mystery Case Files is simple enough, just do a search for "HOG (Hidden Object Games)" or "Seek and Find Games", or to find games like DOOM you search for "(First Person) Shooter", but what about these other games? How do you find these without a standard term? Are they called "random-click","click-around","manual-less", "unscripted" or something else?










share|improve this question
















I’m trying to find out if there is an industry-standard term for the genre of games where you randomly click around to figure out what to do yet. That is, what category are games like Samorost, Hapland, Tetsuo, and such?



Finding games like Mystery PI or Mystery Case Files is simple enough, just do a search for "HOG (Hidden Object Games)" or "Seek and Find Games", or to find games like DOOM you search for "(First Person) Shooter", but what about these other games? How do you find these without a standard term? Are they called "random-click","click-around","manual-less", "unscripted" or something else?







terminology






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share|improve this question













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share|improve this question








edited Mar 16 '13 at 17:52









Ash

28k62211348




28k62211348










asked Mar 16 '13 at 13:39









SynetechSynetech

2,19552647




2,19552647








  • 1





    this question is for meta

    – Ivan Solntsev
    Mar 16 '13 at 13:43






  • 3





    @IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.

    – Ben Brocka
    Mar 16 '13 at 13:49











  • Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.

    – Ben Brocka
    Mar 16 '13 at 13:50











  • Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game

    – Private Pansy
    Mar 16 '13 at 14:01











  • @IvanSolntsev, then why is there an existing terminology tag?

    – Synetech
    Mar 16 '13 at 16:23














  • 1





    this question is for meta

    – Ivan Solntsev
    Mar 16 '13 at 13:43






  • 3





    @IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.

    – Ben Brocka
    Mar 16 '13 at 13:49











  • Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.

    – Ben Brocka
    Mar 16 '13 at 13:50











  • Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game

    – Private Pansy
    Mar 16 '13 at 14:01











  • @IvanSolntsev, then why is there an existing terminology tag?

    – Synetech
    Mar 16 '13 at 16:23








1




1





this question is for meta

– Ivan Solntsev
Mar 16 '13 at 13:43





this question is for meta

– Ivan Solntsev
Mar 16 '13 at 13:43




3




3





@IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.

– Ben Brocka
Mar 16 '13 at 13:49





@IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.

– Ben Brocka
Mar 16 '13 at 13:49













Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.

– Ben Brocka
Mar 16 '13 at 13:50





Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.

– Ben Brocka
Mar 16 '13 at 13:50













Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game

– Private Pansy
Mar 16 '13 at 14:01





Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game

– Private Pansy
Mar 16 '13 at 14:01













@IvanSolntsev, then why is there an existing terminology tag?

– Synetech
Mar 16 '13 at 16:23





@IvanSolntsev, then why is there an existing terminology tag?

– Synetech
Mar 16 '13 at 16:23










2 Answers
2






active

oldest

votes


















5














The term for this is "pixel hunt" although I'd stop short of calling it a genre. It's more a (often considered negative) game design element.



Hidden object and adventure games often employ this element, as do "escape" games.






share|improve this answer
























  • Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺

    – Synetech
    Mar 17 '13 at 14:28











  • @Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.

    – SevenSidedDie
    Mar 17 '13 at 18:30



















-2














A very interesting game to reduce stress after working hours
temple run 3






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    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    5














    The term for this is "pixel hunt" although I'd stop short of calling it a genre. It's more a (often considered negative) game design element.



    Hidden object and adventure games often employ this element, as do "escape" games.






    share|improve this answer
























    • Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺

      – Synetech
      Mar 17 '13 at 14:28











    • @Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.

      – SevenSidedDie
      Mar 17 '13 at 18:30
















    5














    The term for this is "pixel hunt" although I'd stop short of calling it a genre. It's more a (often considered negative) game design element.



    Hidden object and adventure games often employ this element, as do "escape" games.






    share|improve this answer
























    • Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺

      – Synetech
      Mar 17 '13 at 14:28











    • @Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.

      – SevenSidedDie
      Mar 17 '13 at 18:30














    5












    5








    5







    The term for this is "pixel hunt" although I'd stop short of calling it a genre. It's more a (often considered negative) game design element.



    Hidden object and adventure games often employ this element, as do "escape" games.






    share|improve this answer













    The term for this is "pixel hunt" although I'd stop short of calling it a genre. It's more a (often considered negative) game design element.



    Hidden object and adventure games often employ this element, as do "escape" games.







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered Mar 16 '13 at 17:30









    agent86agent86

    109k76361546




    109k76361546













    • Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺

      – Synetech
      Mar 17 '13 at 14:28











    • @Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.

      – SevenSidedDie
      Mar 17 '13 at 18:30



















    • Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺

      – Synetech
      Mar 17 '13 at 14:28











    • @Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.

      – SevenSidedDie
      Mar 17 '13 at 18:30

















    Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺

    – Synetech
    Mar 17 '13 at 14:28





    Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺

    – Synetech
    Mar 17 '13 at 14:28













    @Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.

    – SevenSidedDie
    Mar 17 '13 at 18:30





    @Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.

    – SevenSidedDie
    Mar 17 '13 at 18:30













    -2














    A very interesting game to reduce stress after working hours
    temple run 3






    share|improve this answer








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      -2














      A very interesting game to reduce stress after working hours
      temple run 3






      share|improve this answer








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        -2












        -2








        -2







        A very interesting game to reduce stress after working hours
        temple run 3






        share|improve this answer








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        games vex is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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        A very interesting game to reduce stress after working hours
        temple run 3







        share|improve this answer








        New contributor




        games vex is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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        answered 25 mins ago









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