How do you make a potion effect fall over an area in 1.12.2?
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For example, I want to create a game that is similar to the experimental sky wars mode slime on the Hypixel server. In the game it allows people to not only jump high but double jump extremely high.
minecraft minecraft-commands
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For example, I want to create a game that is similar to the experimental sky wars mode slime on the Hypixel server. In the game it allows people to not only jump high but double jump extremely high.
minecraft minecraft-commands
bumped to the homepage by Community♦ 17 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
– Frank
Oct 1 '17 at 16:51
it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
– Diriector_Doc
Oct 1 '17 at 16:54
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For example, I want to create a game that is similar to the experimental sky wars mode slime on the Hypixel server. In the game it allows people to not only jump high but double jump extremely high.
minecraft minecraft-commands
For example, I want to create a game that is similar to the experimental sky wars mode slime on the Hypixel server. In the game it allows people to not only jump high but double jump extremely high.
minecraft minecraft-commands
minecraft minecraft-commands
edited Jan 29 at 17:09
arghtype
4,39162144
4,39162144
asked Oct 1 '17 at 15:06
XDragonAssassinX
41
41
bumped to the homepage by Community♦ 17 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
bumped to the homepage by Community♦ 17 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
– Frank
Oct 1 '17 at 16:51
it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
– Diriector_Doc
Oct 1 '17 at 16:54
add a comment |
Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
– Frank
Oct 1 '17 at 16:51
it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
– Diriector_Doc
Oct 1 '17 at 16:54
Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
– Frank
Oct 1 '17 at 16:51
Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
– Frank
Oct 1 '17 at 16:51
it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
– Diriector_Doc
Oct 1 '17 at 16:54
it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
– Diriector_Doc
Oct 1 '17 at 16:54
add a comment |
1 Answer
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High jump can be achieved with this command:
/effect @a jump_boost 10 1000000
That gives every player jump boost 10 for a lot of seconds. If you also want to include every future player, put it into a command block on a clock.
If you can double jump, then that's a more complicated command block system, it's not a potion effect. If you still want to try it, search on YouTube for SethBling's "double jump in Minecraft" video.
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1 Answer
1
active
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
High jump can be achieved with this command:
/effect @a jump_boost 10 1000000
That gives every player jump boost 10 for a lot of seconds. If you also want to include every future player, put it into a command block on a clock.
If you can double jump, then that's a more complicated command block system, it's not a potion effect. If you still want to try it, search on YouTube for SethBling's "double jump in Minecraft" video.
add a comment |
up vote
0
down vote
High jump can be achieved with this command:
/effect @a jump_boost 10 1000000
That gives every player jump boost 10 for a lot of seconds. If you also want to include every future player, put it into a command block on a clock.
If you can double jump, then that's a more complicated command block system, it's not a potion effect. If you still want to try it, search on YouTube for SethBling's "double jump in Minecraft" video.
add a comment |
up vote
0
down vote
up vote
0
down vote
High jump can be achieved with this command:
/effect @a jump_boost 10 1000000
That gives every player jump boost 10 for a lot of seconds. If you also want to include every future player, put it into a command block on a clock.
If you can double jump, then that's a more complicated command block system, it's not a potion effect. If you still want to try it, search on YouTube for SethBling's "double jump in Minecraft" video.
High jump can be achieved with this command:
/effect @a jump_boost 10 1000000
That gives every player jump boost 10 for a lot of seconds. If you also want to include every future player, put it into a command block on a clock.
If you can double jump, then that's a more complicated command block system, it's not a potion effect. If you still want to try it, search on YouTube for SethBling's "double jump in Minecraft" video.
answered Oct 1 '17 at 15:35
Fabian Röling
4,94531235
4,94531235
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add a comment |
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Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
– Frank
Oct 1 '17 at 16:51
it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
– Diriector_Doc
Oct 1 '17 at 16:54