How do you make a potion effect fall over an area in 1.12.2?











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For example, I want to create a game that is similar to the experimental sky wars mode slime on the Hypixel server. In the game it allows people to not only jump high but double jump extremely high.










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    – Frank
    Oct 1 '17 at 16:51










  • it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
    – Diriector_Doc
    Oct 1 '17 at 16:54

















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For example, I want to create a game that is similar to the experimental sky wars mode slime on the Hypixel server. In the game it allows people to not only jump high but double jump extremely high.










share|improve this question
















bumped to the homepage by Community 17 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.















  • Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
    – Frank
    Oct 1 '17 at 16:51










  • it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
    – Diriector_Doc
    Oct 1 '17 at 16:54















up vote
0
down vote

favorite









up vote
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down vote

favorite











For example, I want to create a game that is similar to the experimental sky wars mode slime on the Hypixel server. In the game it allows people to not only jump high but double jump extremely high.










share|improve this question















For example, I want to create a game that is similar to the experimental sky wars mode slime on the Hypixel server. In the game it allows people to not only jump high but double jump extremely high.







minecraft minecraft-commands






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edited Jan 29 at 17:09









arghtype

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4,39162144










asked Oct 1 '17 at 15:06









XDragonAssassinX

41




41





bumped to the homepage by Community 17 mins ago


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bumped to the homepage by Community 17 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.














  • Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
    – Frank
    Oct 1 '17 at 16:51










  • it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
    – Diriector_Doc
    Oct 1 '17 at 16:54




















  • Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
    – Frank
    Oct 1 '17 at 16:51










  • it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
    – Diriector_Doc
    Oct 1 '17 at 16:54


















Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
– Frank
Oct 1 '17 at 16:51




Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
– Frank
Oct 1 '17 at 16:51












it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
– Diriector_Doc
Oct 1 '17 at 16:54






it is unclear what your question is, do you want a lingering jump effect, or a double jump feature, or both?
– Diriector_Doc
Oct 1 '17 at 16:54












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High jump can be achieved with this command:



/effect @a jump_boost 10 1000000


That gives every player jump boost 10 for a lot of seconds. If you also want to include every future player, put it into a command block on a clock.



If you can double jump, then that's a more complicated command block system, it's not a potion effect. If you still want to try it, search on YouTube for SethBling's "double jump in Minecraft" video.






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    up vote
    0
    down vote













    High jump can be achieved with this command:



    /effect @a jump_boost 10 1000000


    That gives every player jump boost 10 for a lot of seconds. If you also want to include every future player, put it into a command block on a clock.



    If you can double jump, then that's a more complicated command block system, it's not a potion effect. If you still want to try it, search on YouTube for SethBling's "double jump in Minecraft" video.






    share|improve this answer

























      up vote
      0
      down vote













      High jump can be achieved with this command:



      /effect @a jump_boost 10 1000000


      That gives every player jump boost 10 for a lot of seconds. If you also want to include every future player, put it into a command block on a clock.



      If you can double jump, then that's a more complicated command block system, it's not a potion effect. If you still want to try it, search on YouTube for SethBling's "double jump in Minecraft" video.






      share|improve this answer























        up vote
        0
        down vote










        up vote
        0
        down vote









        High jump can be achieved with this command:



        /effect @a jump_boost 10 1000000


        That gives every player jump boost 10 for a lot of seconds. If you also want to include every future player, put it into a command block on a clock.



        If you can double jump, then that's a more complicated command block system, it's not a potion effect. If you still want to try it, search on YouTube for SethBling's "double jump in Minecraft" video.






        share|improve this answer












        High jump can be achieved with this command:



        /effect @a jump_boost 10 1000000


        That gives every player jump boost 10 for a lot of seconds. If you also want to include every future player, put it into a command block on a clock.



        If you can double jump, then that's a more complicated command block system, it's not a potion effect. If you still want to try it, search on YouTube for SethBling's "double jump in Minecraft" video.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Oct 1 '17 at 15:35









        Fabian Röling

        4,94531235




        4,94531235






























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