Why am I unable to enable the FlyCam in cutscenes?
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5
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I have followed all the directions correctly from the page Mass effect 3 Tweaks Page.
My mapping key is "K" (without shift).
I did the following:( Name="K", Command="ToggleFlyCam" )
in
Bioinput.ini/sfxgame/sfxgamemodedefault
Bioinput.ini/sfxgame/sfxgamemodeflycam
and
( Name="MouseX", Command="PC_LookX" )
( Name="MouseY", Command="PC_LookY" )
( Name="A", Command="PC_StrafeLeft" )
( Name="W", Command="PC_MoveForward" )
( Name="D", Command="PC_StrafeRight" )
( Name="S", Command="PC_MoveBackward" )
in
Bioinput.ini/sfxgame/sfxgamemodeconversation
I also added ( Name="K", Command="ToggleFlyCam" )
in Bioinput/sfxgame/sfxgamemodecinematic
as discussed here.
FlyCam is working everywhere fine but not in cut scenes.
mass-effect-3
bumped to the homepage by Community♦ 7 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
add a comment |
up vote
5
down vote
favorite
I have followed all the directions correctly from the page Mass effect 3 Tweaks Page.
My mapping key is "K" (without shift).
I did the following:( Name="K", Command="ToggleFlyCam" )
in
Bioinput.ini/sfxgame/sfxgamemodedefault
Bioinput.ini/sfxgame/sfxgamemodeflycam
and
( Name="MouseX", Command="PC_LookX" )
( Name="MouseY", Command="PC_LookY" )
( Name="A", Command="PC_StrafeLeft" )
( Name="W", Command="PC_MoveForward" )
( Name="D", Command="PC_StrafeRight" )
( Name="S", Command="PC_MoveBackward" )
in
Bioinput.ini/sfxgame/sfxgamemodeconversation
I also added ( Name="K", Command="ToggleFlyCam" )
in Bioinput/sfxgame/sfxgamemodecinematic
as discussed here.
FlyCam is working everywhere fine but not in cut scenes.
mass-effect-3
bumped to the homepage by Community♦ 7 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Is it meant to work in cut scenes?
– ChrisF
Nov 27 '12 at 11:43
yes man @ChrisF
– shashwat
Nov 28 '12 at 8:27
add a comment |
up vote
5
down vote
favorite
up vote
5
down vote
favorite
I have followed all the directions correctly from the page Mass effect 3 Tweaks Page.
My mapping key is "K" (without shift).
I did the following:( Name="K", Command="ToggleFlyCam" )
in
Bioinput.ini/sfxgame/sfxgamemodedefault
Bioinput.ini/sfxgame/sfxgamemodeflycam
and
( Name="MouseX", Command="PC_LookX" )
( Name="MouseY", Command="PC_LookY" )
( Name="A", Command="PC_StrafeLeft" )
( Name="W", Command="PC_MoveForward" )
( Name="D", Command="PC_StrafeRight" )
( Name="S", Command="PC_MoveBackward" )
in
Bioinput.ini/sfxgame/sfxgamemodeconversation
I also added ( Name="K", Command="ToggleFlyCam" )
in Bioinput/sfxgame/sfxgamemodecinematic
as discussed here.
FlyCam is working everywhere fine but not in cut scenes.
mass-effect-3
I have followed all the directions correctly from the page Mass effect 3 Tweaks Page.
My mapping key is "K" (without shift).
I did the following:( Name="K", Command="ToggleFlyCam" )
in
Bioinput.ini/sfxgame/sfxgamemodedefault
Bioinput.ini/sfxgame/sfxgamemodeflycam
and
( Name="MouseX", Command="PC_LookX" )
( Name="MouseY", Command="PC_LookY" )
( Name="A", Command="PC_StrafeLeft" )
( Name="W", Command="PC_MoveForward" )
( Name="D", Command="PC_StrafeRight" )
( Name="S", Command="PC_MoveBackward" )
in
Bioinput.ini/sfxgame/sfxgamemodeconversation
I also added ( Name="K", Command="ToggleFlyCam" )
in Bioinput/sfxgame/sfxgamemodecinematic
as discussed here.
FlyCam is working everywhere fine but not in cut scenes.
mass-effect-3
mass-effect-3
edited Oct 27 '13 at 23:40
kalina
61.6k124392582
61.6k124392582
asked Nov 27 '12 at 7:20
shashwat
1264
1264
bumped to the homepage by Community♦ 7 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
bumped to the homepage by Community♦ 7 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Is it meant to work in cut scenes?
– ChrisF
Nov 27 '12 at 11:43
yes man @ChrisF
– shashwat
Nov 28 '12 at 8:27
add a comment |
Is it meant to work in cut scenes?
– ChrisF
Nov 27 '12 at 11:43
yes man @ChrisF
– shashwat
Nov 28 '12 at 8:27
Is it meant to work in cut scenes?
– ChrisF
Nov 27 '12 at 11:43
Is it meant to work in cut scenes?
– ChrisF
Nov 27 '12 at 11:43
yes man @ChrisF
– shashwat
Nov 28 '12 at 8:27
yes man @ChrisF
– shashwat
Nov 28 '12 at 8:27
add a comment |
1 Answer
1
active
oldest
votes
up vote
0
down vote
Anyways, You should add these lines under sfxgamemodebase
(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=True)
(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=True)
(Name="A", Command="PC_StrafeLeft",Control=True)
(Name="D", Command="PC_StrafeRight",Control=True)
(Name="W", Command="PC_MoveForward",Control=True)
(Name="S", Command="PC_MoveBackward",Control=True)
To use the freecam, hold Control and move using WASD and Mouse
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
Anyways, You should add these lines under sfxgamemodebase
(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=True)
(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=True)
(Name="A", Command="PC_StrafeLeft",Control=True)
(Name="D", Command="PC_StrafeRight",Control=True)
(Name="W", Command="PC_MoveForward",Control=True)
(Name="S", Command="PC_MoveBackward",Control=True)
To use the freecam, hold Control and move using WASD and Mouse
add a comment |
up vote
0
down vote
Anyways, You should add these lines under sfxgamemodebase
(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=True)
(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=True)
(Name="A", Command="PC_StrafeLeft",Control=True)
(Name="D", Command="PC_StrafeRight",Control=True)
(Name="W", Command="PC_MoveForward",Control=True)
(Name="S", Command="PC_MoveBackward",Control=True)
To use the freecam, hold Control and move using WASD and Mouse
add a comment |
up vote
0
down vote
up vote
0
down vote
Anyways, You should add these lines under sfxgamemodebase
(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=True)
(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=True)
(Name="A", Command="PC_StrafeLeft",Control=True)
(Name="D", Command="PC_StrafeRight",Control=True)
(Name="W", Command="PC_MoveForward",Control=True)
(Name="S", Command="PC_MoveBackward",Control=True)
To use the freecam, hold Control and move using WASD and Mouse
Anyways, You should add these lines under sfxgamemodebase
(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=True)
(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=True)
(Name="A", Command="PC_StrafeLeft",Control=True)
(Name="D", Command="PC_StrafeRight",Control=True)
(Name="W", Command="PC_MoveForward",Control=True)
(Name="S", Command="PC_MoveBackward",Control=True)
To use the freecam, hold Control and move using WASD and Mouse
edited Jun 12 '16 at 6:07
GodEmperorDune
8,332104871
8,332104871
answered Jun 12 '16 at 4:39
xMidnightSnowx
11
11
add a comment |
add a comment |
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Is it meant to work in cut scenes?
– ChrisF
Nov 27 '12 at 11:43
yes man @ChrisF
– shashwat
Nov 28 '12 at 8:27