Why am I unable to enable the FlyCam in cutscenes?











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I have followed all the directions correctly from the page Mass effect 3 Tweaks Page.



My mapping key is "K" (without shift).



I did the following:
( Name="K", Command="ToggleFlyCam" )



in



Bioinput.ini/sfxgame/sfxgamemodedefault
Bioinput.ini/sfxgame/sfxgamemodeflycam


and



( Name="MouseX", Command="PC_LookX" )
( Name="MouseY", Command="PC_LookY" )
( Name="A", Command="PC_StrafeLeft" )
( Name="W", Command="PC_MoveForward" )
( Name="D", Command="PC_StrafeRight" )
( Name="S", Command="PC_MoveBackward" )


in



Bioinput.ini/sfxgame/sfxgamemodeconversation


I also added ( Name="K", Command="ToggleFlyCam" ) in Bioinput/sfxgame/sfxgamemodecinematic as discussed here.



FlyCam is working everywhere fine but not in cut scenes.










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  • Is it meant to work in cut scenes?
    – ChrisF
    Nov 27 '12 at 11:43










  • yes man @ChrisF
    – shashwat
    Nov 28 '12 at 8:27















up vote
5
down vote

favorite












I have followed all the directions correctly from the page Mass effect 3 Tweaks Page.



My mapping key is "K" (without shift).



I did the following:
( Name="K", Command="ToggleFlyCam" )



in



Bioinput.ini/sfxgame/sfxgamemodedefault
Bioinput.ini/sfxgame/sfxgamemodeflycam


and



( Name="MouseX", Command="PC_LookX" )
( Name="MouseY", Command="PC_LookY" )
( Name="A", Command="PC_StrafeLeft" )
( Name="W", Command="PC_MoveForward" )
( Name="D", Command="PC_StrafeRight" )
( Name="S", Command="PC_MoveBackward" )


in



Bioinput.ini/sfxgame/sfxgamemodeconversation


I also added ( Name="K", Command="ToggleFlyCam" ) in Bioinput/sfxgame/sfxgamemodecinematic as discussed here.



FlyCam is working everywhere fine but not in cut scenes.










share|improve this question
















bumped to the homepage by Community 7 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.















  • Is it meant to work in cut scenes?
    – ChrisF
    Nov 27 '12 at 11:43










  • yes man @ChrisF
    – shashwat
    Nov 28 '12 at 8:27













up vote
5
down vote

favorite









up vote
5
down vote

favorite











I have followed all the directions correctly from the page Mass effect 3 Tweaks Page.



My mapping key is "K" (without shift).



I did the following:
( Name="K", Command="ToggleFlyCam" )



in



Bioinput.ini/sfxgame/sfxgamemodedefault
Bioinput.ini/sfxgame/sfxgamemodeflycam


and



( Name="MouseX", Command="PC_LookX" )
( Name="MouseY", Command="PC_LookY" )
( Name="A", Command="PC_StrafeLeft" )
( Name="W", Command="PC_MoveForward" )
( Name="D", Command="PC_StrafeRight" )
( Name="S", Command="PC_MoveBackward" )


in



Bioinput.ini/sfxgame/sfxgamemodeconversation


I also added ( Name="K", Command="ToggleFlyCam" ) in Bioinput/sfxgame/sfxgamemodecinematic as discussed here.



FlyCam is working everywhere fine but not in cut scenes.










share|improve this question















I have followed all the directions correctly from the page Mass effect 3 Tweaks Page.



My mapping key is "K" (without shift).



I did the following:
( Name="K", Command="ToggleFlyCam" )



in



Bioinput.ini/sfxgame/sfxgamemodedefault
Bioinput.ini/sfxgame/sfxgamemodeflycam


and



( Name="MouseX", Command="PC_LookX" )
( Name="MouseY", Command="PC_LookY" )
( Name="A", Command="PC_StrafeLeft" )
( Name="W", Command="PC_MoveForward" )
( Name="D", Command="PC_StrafeRight" )
( Name="S", Command="PC_MoveBackward" )


in



Bioinput.ini/sfxgame/sfxgamemodeconversation


I also added ( Name="K", Command="ToggleFlyCam" ) in Bioinput/sfxgame/sfxgamemodecinematic as discussed here.



FlyCam is working everywhere fine but not in cut scenes.







mass-effect-3






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edited Oct 27 '13 at 23:40









kalina

61.6k124392582




61.6k124392582










asked Nov 27 '12 at 7:20









shashwat

1264




1264





bumped to the homepage by Community 7 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.







bumped to the homepage by Community 7 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.














  • Is it meant to work in cut scenes?
    – ChrisF
    Nov 27 '12 at 11:43










  • yes man @ChrisF
    – shashwat
    Nov 28 '12 at 8:27


















  • Is it meant to work in cut scenes?
    – ChrisF
    Nov 27 '12 at 11:43










  • yes man @ChrisF
    – shashwat
    Nov 28 '12 at 8:27
















Is it meant to work in cut scenes?
– ChrisF
Nov 27 '12 at 11:43




Is it meant to work in cut scenes?
– ChrisF
Nov 27 '12 at 11:43












yes man @ChrisF
– shashwat
Nov 28 '12 at 8:27




yes man @ChrisF
– shashwat
Nov 28 '12 at 8:27










1 Answer
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0
down vote













Anyways, You should add these lines under sfxgamemodebase



(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=True)
(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=True)
(Name="A", Command="PC_StrafeLeft",Control=True)
(Name="D", Command="PC_StrafeRight",Control=True)
(Name="W", Command="PC_MoveForward",Control=True)
(Name="S", Command="PC_MoveBackward",Control=True)


To use the freecam, hold Control and move using WASD and Mouse






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    up vote
    0
    down vote













    Anyways, You should add these lines under sfxgamemodebase



    (Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=True)
    (Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=True)
    (Name="A", Command="PC_StrafeLeft",Control=True)
    (Name="D", Command="PC_StrafeRight",Control=True)
    (Name="W", Command="PC_MoveForward",Control=True)
    (Name="S", Command="PC_MoveBackward",Control=True)


    To use the freecam, hold Control and move using WASD and Mouse






    share|improve this answer



























      up vote
      0
      down vote













      Anyways, You should add these lines under sfxgamemodebase



      (Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=True)
      (Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=True)
      (Name="A", Command="PC_StrafeLeft",Control=True)
      (Name="D", Command="PC_StrafeRight",Control=True)
      (Name="W", Command="PC_MoveForward",Control=True)
      (Name="S", Command="PC_MoveBackward",Control=True)


      To use the freecam, hold Control and move using WASD and Mouse






      share|improve this answer

























        up vote
        0
        down vote










        up vote
        0
        down vote









        Anyways, You should add these lines under sfxgamemodebase



        (Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=True)
        (Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=True)
        (Name="A", Command="PC_StrafeLeft",Control=True)
        (Name="D", Command="PC_StrafeRight",Control=True)
        (Name="W", Command="PC_MoveForward",Control=True)
        (Name="S", Command="PC_MoveBackward",Control=True)


        To use the freecam, hold Control and move using WASD and Mouse






        share|improve this answer














        Anyways, You should add these lines under sfxgamemodebase



        (Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=True)
        (Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=True)
        (Name="A", Command="PC_StrafeLeft",Control=True)
        (Name="D", Command="PC_StrafeRight",Control=True)
        (Name="W", Command="PC_MoveForward",Control=True)
        (Name="S", Command="PC_MoveBackward",Control=True)


        To use the freecam, hold Control and move using WASD and Mouse







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Jun 12 '16 at 6:07









        GodEmperorDune

        8,332104871




        8,332104871










        answered Jun 12 '16 at 4:39









        xMidnightSnowx

        11




        11






























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