How to deny in Dota 2?
I remember watching a YouTube video on Dota 2 beginner tips for LoL players. I remember there was a mechanic called Denying whereby you (or an ally) last hit your own minion to deny the opposing team gold and XP.
I assumed it would be right-clicking the minion once it's below a certain % of HP, however whenever I try, my champ just stands there like a chump.
Going to this confirms the mechanic existing with this bio:
Denying is the act of preventing enemy Heroes from getting the last hit on a friendly unit by last hitting the unit yourself. All allied units can be denied once they fall below a certain percentage of health: creeps and siege units at 50%, heroes at 25% (only under certain debuffs), and towers at 10%. Illusion and summoned units act as creeps in these instances. This prevents your enemy from gaining any gold and a portion of experience from the kill.
However, it doesn't specify how - what am I doing wrong? All I've tried is to right-click a minion once it's essentially one-hit away. My bindings are game default.
I've tried with a few champs and all results in the same way..
dota-2
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I remember watching a YouTube video on Dota 2 beginner tips for LoL players. I remember there was a mechanic called Denying whereby you (or an ally) last hit your own minion to deny the opposing team gold and XP.
I assumed it would be right-clicking the minion once it's below a certain % of HP, however whenever I try, my champ just stands there like a chump.
Going to this confirms the mechanic existing with this bio:
Denying is the act of preventing enemy Heroes from getting the last hit on a friendly unit by last hitting the unit yourself. All allied units can be denied once they fall below a certain percentage of health: creeps and siege units at 50%, heroes at 25% (only under certain debuffs), and towers at 10%. Illusion and summoned units act as creeps in these instances. This prevents your enemy from gaining any gold and a portion of experience from the kill.
However, it doesn't specify how - what am I doing wrong? All I've tried is to right-click a minion once it's essentially one-hit away. My bindings are game default.
I've tried with a few champs and all results in the same way..
dota-2
New contributor
add a comment |
I remember watching a YouTube video on Dota 2 beginner tips for LoL players. I remember there was a mechanic called Denying whereby you (or an ally) last hit your own minion to deny the opposing team gold and XP.
I assumed it would be right-clicking the minion once it's below a certain % of HP, however whenever I try, my champ just stands there like a chump.
Going to this confirms the mechanic existing with this bio:
Denying is the act of preventing enemy Heroes from getting the last hit on a friendly unit by last hitting the unit yourself. All allied units can be denied once they fall below a certain percentage of health: creeps and siege units at 50%, heroes at 25% (only under certain debuffs), and towers at 10%. Illusion and summoned units act as creeps in these instances. This prevents your enemy from gaining any gold and a portion of experience from the kill.
However, it doesn't specify how - what am I doing wrong? All I've tried is to right-click a minion once it's essentially one-hit away. My bindings are game default.
I've tried with a few champs and all results in the same way..
dota-2
New contributor
I remember watching a YouTube video on Dota 2 beginner tips for LoL players. I remember there was a mechanic called Denying whereby you (or an ally) last hit your own minion to deny the opposing team gold and XP.
I assumed it would be right-clicking the minion once it's below a certain % of HP, however whenever I try, my champ just stands there like a chump.
Going to this confirms the mechanic existing with this bio:
Denying is the act of preventing enemy Heroes from getting the last hit on a friendly unit by last hitting the unit yourself. All allied units can be denied once they fall below a certain percentage of health: creeps and siege units at 50%, heroes at 25% (only under certain debuffs), and towers at 10%. Illusion and summoned units act as creeps in these instances. This prevents your enemy from gaining any gold and a portion of experience from the kill.
However, it doesn't specify how - what am I doing wrong? All I've tried is to right-click a minion once it's essentially one-hit away. My bindings are game default.
I've tried with a few champs and all results in the same way..
dota-2
dota-2
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treyBake
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