What decides tech-priest initiative?












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For most of the game so far I have had my "paladin"-like enginseer going first or second in the turn order in respect to the units under my control. I liked it like that as it let me charge him as a vanguard initially and then heal others on their next turn.



Recently though, the game has been putting him dead last in the turn order and it has made the unit much more useless than they were originally. Only thing I can think of that has changed is that I got a 4th tech-priest (the enginseer is one of the 2 I started with). I don't see any indicator of an initiative stat



Is there something I can change to get them going first again?









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    For most of the game so far I have had my "paladin"-like enginseer going first or second in the turn order in respect to the units under my control. I liked it like that as it let me charge him as a vanguard initially and then heal others on their next turn.



    Recently though, the game has been putting him dead last in the turn order and it has made the unit much more useless than they were originally. Only thing I can think of that has changed is that I got a 4th tech-priest (the enginseer is one of the 2 I started with). I don't see any indicator of an initiative stat



    Is there something I can change to get them going first again?









    share

























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      For most of the game so far I have had my "paladin"-like enginseer going first or second in the turn order in respect to the units under my control. I liked it like that as it let me charge him as a vanguard initially and then heal others on their next turn.



      Recently though, the game has been putting him dead last in the turn order and it has made the unit much more useless than they were originally. Only thing I can think of that has changed is that I got a 4th tech-priest (the enginseer is one of the 2 I started with). I don't see any indicator of an initiative stat



      Is there something I can change to get them going first again?









      share













      For most of the game so far I have had my "paladin"-like enginseer going first or second in the turn order in respect to the units under my control. I liked it like that as it let me charge him as a vanguard initially and then heal others on their next turn.



      Recently though, the game has been putting him dead last in the turn order and it has made the unit much more useless than they were originally. Only thing I can think of that has changed is that I got a 4th tech-priest (the enginseer is one of the 2 I started with). I don't see any indicator of an initiative stat



      Is there something I can change to get them going first again?







      warhammer-40k-mechanicus





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      asked 1 min ago









      santyclause

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