What decides tech-priest initiative?
For most of the game so far I have had my "paladin"-like enginseer going first or second in the turn order in respect to the units under my control. I liked it like that as it let me charge him as a vanguard initially and then heal others on their next turn.
Recently though, the game has been putting him dead last in the turn order and it has made the unit much more useless than they were originally. Only thing I can think of that has changed is that I got a 4th tech-priest (the enginseer is one of the 2 I started with). I don't see any indicator of an initiative stat
Is there something I can change to get them going first again?
warhammer-40k-mechanicus
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For most of the game so far I have had my "paladin"-like enginseer going first or second in the turn order in respect to the units under my control. I liked it like that as it let me charge him as a vanguard initially and then heal others on their next turn.
Recently though, the game has been putting him dead last in the turn order and it has made the unit much more useless than they were originally. Only thing I can think of that has changed is that I got a 4th tech-priest (the enginseer is one of the 2 I started with). I don't see any indicator of an initiative stat
Is there something I can change to get them going first again?
warhammer-40k-mechanicus
add a comment |
For most of the game so far I have had my "paladin"-like enginseer going first or second in the turn order in respect to the units under my control. I liked it like that as it let me charge him as a vanguard initially and then heal others on their next turn.
Recently though, the game has been putting him dead last in the turn order and it has made the unit much more useless than they were originally. Only thing I can think of that has changed is that I got a 4th tech-priest (the enginseer is one of the 2 I started with). I don't see any indicator of an initiative stat
Is there something I can change to get them going first again?
warhammer-40k-mechanicus
For most of the game so far I have had my "paladin"-like enginseer going first or second in the turn order in respect to the units under my control. I liked it like that as it let me charge him as a vanguard initially and then heal others on their next turn.
Recently though, the game has been putting him dead last in the turn order and it has made the unit much more useless than they were originally. Only thing I can think of that has changed is that I got a 4th tech-priest (the enginseer is one of the 2 I started with). I don't see any indicator of an initiative stat
Is there something I can change to get them going first again?
warhammer-40k-mechanicus
warhammer-40k-mechanicus
asked 1 min ago
santyclause
1,70211231
1,70211231
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