How do I change turret targeting parameters?












7















I remember in Fallout 3 and New Vegas that you could hack terminals controlling turrets to change a turret's targeting parameters (i.e. shoot your enemies and not you) but it seems that they've changed how things work in Fallout 4. I can run System Diagnostics and turn turrets off, but I don't know how to change the turret targets. I imagine it has something to do with the admin setting, but I don't know how to change that either.










share|improve this question

























  • @ヴァイシャリ Actually, about 3 hours before your comment, someone actually did use this as an answer. It's nice to know I was right, but I can delete the comment now that someone's confirmed it ^_^

    – gatherer818
    Nov 20 '15 at 15:43
















7















I remember in Fallout 3 and New Vegas that you could hack terminals controlling turrets to change a turret's targeting parameters (i.e. shoot your enemies and not you) but it seems that they've changed how things work in Fallout 4. I can run System Diagnostics and turn turrets off, but I don't know how to change the turret targets. I imagine it has something to do with the admin setting, but I don't know how to change that either.










share|improve this question

























  • @ヴァイシャリ Actually, about 3 hours before your comment, someone actually did use this as an answer. It's nice to know I was right, but I can delete the comment now that someone's confirmed it ^_^

    – gatherer818
    Nov 20 '15 at 15:43














7












7








7


1






I remember in Fallout 3 and New Vegas that you could hack terminals controlling turrets to change a turret's targeting parameters (i.e. shoot your enemies and not you) but it seems that they've changed how things work in Fallout 4. I can run System Diagnostics and turn turrets off, but I don't know how to change the turret targets. I imagine it has something to do with the admin setting, but I don't know how to change that either.










share|improve this question
















I remember in Fallout 3 and New Vegas that you could hack terminals controlling turrets to change a turret's targeting parameters (i.e. shoot your enemies and not you) but it seems that they've changed how things work in Fallout 4. I can run System Diagnostics and turn turrets off, but I don't know how to change the turret targets. I imagine it has something to do with the admin setting, but I don't know how to change that either.







fallout-4






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 18 '15 at 14:34







Yuuki

















asked Nov 18 '15 at 14:28









YuukiYuuki

25.2k23105169




25.2k23105169













  • @ヴァイシャリ Actually, about 3 hours before your comment, someone actually did use this as an answer. It's nice to know I was right, but I can delete the comment now that someone's confirmed it ^_^

    – gatherer818
    Nov 20 '15 at 15:43



















  • @ヴァイシャリ Actually, about 3 hours before your comment, someone actually did use this as an answer. It's nice to know I was right, but I can delete the comment now that someone's confirmed it ^_^

    – gatherer818
    Nov 20 '15 at 15:43

















@ヴァイシャリ Actually, about 3 hours before your comment, someone actually did use this as an answer. It's nice to know I was right, but I can delete the comment now that someone's confirmed it ^_^

– gatherer818
Nov 20 '15 at 15:43





@ヴァイシャリ Actually, about 3 hours before your comment, someone actually did use this as an answer. It's nice to know I was right, but I can delete the comment now that someone's confirmed it ^_^

– gatherer818
Nov 20 '15 at 15:43










3 Answers
3






active

oldest

votes


















6














You will need to get a copy of 'Total Hack Magazine', it comes with a Holotape to reprogram turrets.



One can be found in the wild wood cemetery - to the north east of Rotten Landfill. The Holotape is in the center of the graveyard under the big tree.



After you get that all you need to do is insert the Holotape into the terminal that controls the turrets then from their you can choose how you want it to react to you and enemies.











share|improve this answer


























  • Please summarize the video's information as part of your answer. That way, if ever the video gets removed, your answer is still valid.

    – Frank
    Nov 20 '15 at 1:38











  • Well...it's there. But proper puncutation will go a very long way to making it better.

    – Frank
    Nov 20 '15 at 2:02











  • Good edits. You took an answer that was probably on the way to being deleted, and made it a very nice answer.

    – Kexlox
    Nov 20 '15 at 2:38











  • There is a bunch of wasted time at the beginning of the video. The holotape is loaded at about 1:25. After that, there's an explanation of what the options are supposed to do, but no actual demonstration of it occurring or the options even being selected. This video is worthless.

    – DCShannon
    Dec 2 '15 at 20:31





















0














EDIT: So, my answer is obviously wrong, I could not find a single of those magazines yet, therefore I do not know about this mechanic. I still leave the answer since there are a few informations which might be still useful





As far as i know, this feature is gone in Fallout 4. There are only a few terminals which you can use to "reprogram" connected turrets or robots. But you can't make them your allies, you can simply tell them to attack everyone. If they're done, you can disable them. The option in the menu is called always different, something like "Discard targeting parameters".



For example, this is possible on the race track near the boston fields, next to the village you can occupy for the minutemen.






share|improve this answer


























  • What impact does the holotape relating to turrets have on this mechanic?

    – user106385
    Nov 18 '15 at 17:06











  • If turrets can be reprogrammed on a terminal it shows up as "Turret Control". Then you can enable/disable it. For bonus, get the Total Hack magazine for Turret Override program.

    – Lore Friendly
    Nov 20 '15 at 4:44



















0














I remember this. You're not wrong; you do need an issue of total hack, that can be found somewhere near the top of the map. Not the exact top, mind you, but near there, in Wildwood Cemetery, underneath a large tree, found directly in the centre.



Also, the hack will ONLY work on turrets that are connected to each other via a wire, like you might have seen in the Coverga Assembly Plant, when you're asked to defeat those raiders. And regarding a previous statement saying you can't make them your allies, you're half right: You can use the Holotape to make them only target the enemies, using the Override parameters feature (or whatever it's called), and that will only make the turrets attack the enemies, rather than your allies. It's pretty sweet. I've almost never managed to get past many turrets without it.






share|improve this answer








New contributor




Noble Outlaw is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




















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    3 Answers
    3






    active

    oldest

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    3 Answers
    3






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    6














    You will need to get a copy of 'Total Hack Magazine', it comes with a Holotape to reprogram turrets.



    One can be found in the wild wood cemetery - to the north east of Rotten Landfill. The Holotape is in the center of the graveyard under the big tree.



    After you get that all you need to do is insert the Holotape into the terminal that controls the turrets then from their you can choose how you want it to react to you and enemies.











    share|improve this answer


























    • Please summarize the video's information as part of your answer. That way, if ever the video gets removed, your answer is still valid.

      – Frank
      Nov 20 '15 at 1:38











    • Well...it's there. But proper puncutation will go a very long way to making it better.

      – Frank
      Nov 20 '15 at 2:02











    • Good edits. You took an answer that was probably on the way to being deleted, and made it a very nice answer.

      – Kexlox
      Nov 20 '15 at 2:38











    • There is a bunch of wasted time at the beginning of the video. The holotape is loaded at about 1:25. After that, there's an explanation of what the options are supposed to do, but no actual demonstration of it occurring or the options even being selected. This video is worthless.

      – DCShannon
      Dec 2 '15 at 20:31


















    6














    You will need to get a copy of 'Total Hack Magazine', it comes with a Holotape to reprogram turrets.



    One can be found in the wild wood cemetery - to the north east of Rotten Landfill. The Holotape is in the center of the graveyard under the big tree.



    After you get that all you need to do is insert the Holotape into the terminal that controls the turrets then from their you can choose how you want it to react to you and enemies.











    share|improve this answer


























    • Please summarize the video's information as part of your answer. That way, if ever the video gets removed, your answer is still valid.

      – Frank
      Nov 20 '15 at 1:38











    • Well...it's there. But proper puncutation will go a very long way to making it better.

      – Frank
      Nov 20 '15 at 2:02











    • Good edits. You took an answer that was probably on the way to being deleted, and made it a very nice answer.

      – Kexlox
      Nov 20 '15 at 2:38











    • There is a bunch of wasted time at the beginning of the video. The holotape is loaded at about 1:25. After that, there's an explanation of what the options are supposed to do, but no actual demonstration of it occurring or the options even being selected. This video is worthless.

      – DCShannon
      Dec 2 '15 at 20:31
















    6












    6








    6







    You will need to get a copy of 'Total Hack Magazine', it comes with a Holotape to reprogram turrets.



    One can be found in the wild wood cemetery - to the north east of Rotten Landfill. The Holotape is in the center of the graveyard under the big tree.



    After you get that all you need to do is insert the Holotape into the terminal that controls the turrets then from their you can choose how you want it to react to you and enemies.











    share|improve this answer















    You will need to get a copy of 'Total Hack Magazine', it comes with a Holotape to reprogram turrets.



    One can be found in the wild wood cemetery - to the north east of Rotten Landfill. The Holotape is in the center of the graveyard under the big tree.



    After you get that all you need to do is insert the Holotape into the terminal that controls the turrets then from their you can choose how you want it to react to you and enemies.




















    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited Nov 20 '15 at 2:26

























    answered Nov 20 '15 at 1:15









    chrischris

    942




    942













    • Please summarize the video's information as part of your answer. That way, if ever the video gets removed, your answer is still valid.

      – Frank
      Nov 20 '15 at 1:38











    • Well...it's there. But proper puncutation will go a very long way to making it better.

      – Frank
      Nov 20 '15 at 2:02











    • Good edits. You took an answer that was probably on the way to being deleted, and made it a very nice answer.

      – Kexlox
      Nov 20 '15 at 2:38











    • There is a bunch of wasted time at the beginning of the video. The holotape is loaded at about 1:25. After that, there's an explanation of what the options are supposed to do, but no actual demonstration of it occurring or the options even being selected. This video is worthless.

      – DCShannon
      Dec 2 '15 at 20:31





















    • Please summarize the video's information as part of your answer. That way, if ever the video gets removed, your answer is still valid.

      – Frank
      Nov 20 '15 at 1:38











    • Well...it's there. But proper puncutation will go a very long way to making it better.

      – Frank
      Nov 20 '15 at 2:02











    • Good edits. You took an answer that was probably on the way to being deleted, and made it a very nice answer.

      – Kexlox
      Nov 20 '15 at 2:38











    • There is a bunch of wasted time at the beginning of the video. The holotape is loaded at about 1:25. After that, there's an explanation of what the options are supposed to do, but no actual demonstration of it occurring or the options even being selected. This video is worthless.

      – DCShannon
      Dec 2 '15 at 20:31



















    Please summarize the video's information as part of your answer. That way, if ever the video gets removed, your answer is still valid.

    – Frank
    Nov 20 '15 at 1:38





    Please summarize the video's information as part of your answer. That way, if ever the video gets removed, your answer is still valid.

    – Frank
    Nov 20 '15 at 1:38













    Well...it's there. But proper puncutation will go a very long way to making it better.

    – Frank
    Nov 20 '15 at 2:02





    Well...it's there. But proper puncutation will go a very long way to making it better.

    – Frank
    Nov 20 '15 at 2:02













    Good edits. You took an answer that was probably on the way to being deleted, and made it a very nice answer.

    – Kexlox
    Nov 20 '15 at 2:38





    Good edits. You took an answer that was probably on the way to being deleted, and made it a very nice answer.

    – Kexlox
    Nov 20 '15 at 2:38













    There is a bunch of wasted time at the beginning of the video. The holotape is loaded at about 1:25. After that, there's an explanation of what the options are supposed to do, but no actual demonstration of it occurring or the options even being selected. This video is worthless.

    – DCShannon
    Dec 2 '15 at 20:31







    There is a bunch of wasted time at the beginning of the video. The holotape is loaded at about 1:25. After that, there's an explanation of what the options are supposed to do, but no actual demonstration of it occurring or the options even being selected. This video is worthless.

    – DCShannon
    Dec 2 '15 at 20:31















    0














    EDIT: So, my answer is obviously wrong, I could not find a single of those magazines yet, therefore I do not know about this mechanic. I still leave the answer since there are a few informations which might be still useful





    As far as i know, this feature is gone in Fallout 4. There are only a few terminals which you can use to "reprogram" connected turrets or robots. But you can't make them your allies, you can simply tell them to attack everyone. If they're done, you can disable them. The option in the menu is called always different, something like "Discard targeting parameters".



    For example, this is possible on the race track near the boston fields, next to the village you can occupy for the minutemen.






    share|improve this answer


























    • What impact does the holotape relating to turrets have on this mechanic?

      – user106385
      Nov 18 '15 at 17:06











    • If turrets can be reprogrammed on a terminal it shows up as "Turret Control". Then you can enable/disable it. For bonus, get the Total Hack magazine for Turret Override program.

      – Lore Friendly
      Nov 20 '15 at 4:44
















    0














    EDIT: So, my answer is obviously wrong, I could not find a single of those magazines yet, therefore I do not know about this mechanic. I still leave the answer since there are a few informations which might be still useful





    As far as i know, this feature is gone in Fallout 4. There are only a few terminals which you can use to "reprogram" connected turrets or robots. But you can't make them your allies, you can simply tell them to attack everyone. If they're done, you can disable them. The option in the menu is called always different, something like "Discard targeting parameters".



    For example, this is possible on the race track near the boston fields, next to the village you can occupy for the minutemen.






    share|improve this answer


























    • What impact does the holotape relating to turrets have on this mechanic?

      – user106385
      Nov 18 '15 at 17:06











    • If turrets can be reprogrammed on a terminal it shows up as "Turret Control". Then you can enable/disable it. For bonus, get the Total Hack magazine for Turret Override program.

      – Lore Friendly
      Nov 20 '15 at 4:44














    0












    0








    0







    EDIT: So, my answer is obviously wrong, I could not find a single of those magazines yet, therefore I do not know about this mechanic. I still leave the answer since there are a few informations which might be still useful





    As far as i know, this feature is gone in Fallout 4. There are only a few terminals which you can use to "reprogram" connected turrets or robots. But you can't make them your allies, you can simply tell them to attack everyone. If they're done, you can disable them. The option in the menu is called always different, something like "Discard targeting parameters".



    For example, this is possible on the race track near the boston fields, next to the village you can occupy for the minutemen.






    share|improve this answer















    EDIT: So, my answer is obviously wrong, I could not find a single of those magazines yet, therefore I do not know about this mechanic. I still leave the answer since there are a few informations which might be still useful





    As far as i know, this feature is gone in Fallout 4. There are only a few terminals which you can use to "reprogram" connected turrets or robots. But you can't make them your allies, you can simply tell them to attack everyone. If they're done, you can disable them. The option in the menu is called always different, something like "Discard targeting parameters".



    For example, this is possible on the race track near the boston fields, next to the village you can occupy for the minutemen.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited Nov 20 '15 at 8:07

























    answered Nov 18 '15 at 14:36









    Y U NO WORKY U NO WORK

    7,08531948




    7,08531948













    • What impact does the holotape relating to turrets have on this mechanic?

      – user106385
      Nov 18 '15 at 17:06











    • If turrets can be reprogrammed on a terminal it shows up as "Turret Control". Then you can enable/disable it. For bonus, get the Total Hack magazine for Turret Override program.

      – Lore Friendly
      Nov 20 '15 at 4:44



















    • What impact does the holotape relating to turrets have on this mechanic?

      – user106385
      Nov 18 '15 at 17:06











    • If turrets can be reprogrammed on a terminal it shows up as "Turret Control". Then you can enable/disable it. For bonus, get the Total Hack magazine for Turret Override program.

      – Lore Friendly
      Nov 20 '15 at 4:44

















    What impact does the holotape relating to turrets have on this mechanic?

    – user106385
    Nov 18 '15 at 17:06





    What impact does the holotape relating to turrets have on this mechanic?

    – user106385
    Nov 18 '15 at 17:06













    If turrets can be reprogrammed on a terminal it shows up as "Turret Control". Then you can enable/disable it. For bonus, get the Total Hack magazine for Turret Override program.

    – Lore Friendly
    Nov 20 '15 at 4:44





    If turrets can be reprogrammed on a terminal it shows up as "Turret Control". Then you can enable/disable it. For bonus, get the Total Hack magazine for Turret Override program.

    – Lore Friendly
    Nov 20 '15 at 4:44











    0














    I remember this. You're not wrong; you do need an issue of total hack, that can be found somewhere near the top of the map. Not the exact top, mind you, but near there, in Wildwood Cemetery, underneath a large tree, found directly in the centre.



    Also, the hack will ONLY work on turrets that are connected to each other via a wire, like you might have seen in the Coverga Assembly Plant, when you're asked to defeat those raiders. And regarding a previous statement saying you can't make them your allies, you're half right: You can use the Holotape to make them only target the enemies, using the Override parameters feature (or whatever it's called), and that will only make the turrets attack the enemies, rather than your allies. It's pretty sweet. I've almost never managed to get past many turrets without it.






    share|improve this answer








    New contributor




    Noble Outlaw is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.

























      0














      I remember this. You're not wrong; you do need an issue of total hack, that can be found somewhere near the top of the map. Not the exact top, mind you, but near there, in Wildwood Cemetery, underneath a large tree, found directly in the centre.



      Also, the hack will ONLY work on turrets that are connected to each other via a wire, like you might have seen in the Coverga Assembly Plant, when you're asked to defeat those raiders. And regarding a previous statement saying you can't make them your allies, you're half right: You can use the Holotape to make them only target the enemies, using the Override parameters feature (or whatever it's called), and that will only make the turrets attack the enemies, rather than your allies. It's pretty sweet. I've almost never managed to get past many turrets without it.






      share|improve this answer








      New contributor




      Noble Outlaw is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.























        0












        0








        0







        I remember this. You're not wrong; you do need an issue of total hack, that can be found somewhere near the top of the map. Not the exact top, mind you, but near there, in Wildwood Cemetery, underneath a large tree, found directly in the centre.



        Also, the hack will ONLY work on turrets that are connected to each other via a wire, like you might have seen in the Coverga Assembly Plant, when you're asked to defeat those raiders. And regarding a previous statement saying you can't make them your allies, you're half right: You can use the Holotape to make them only target the enemies, using the Override parameters feature (or whatever it's called), and that will only make the turrets attack the enemies, rather than your allies. It's pretty sweet. I've almost never managed to get past many turrets without it.






        share|improve this answer








        New contributor




        Noble Outlaw is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.










        I remember this. You're not wrong; you do need an issue of total hack, that can be found somewhere near the top of the map. Not the exact top, mind you, but near there, in Wildwood Cemetery, underneath a large tree, found directly in the centre.



        Also, the hack will ONLY work on turrets that are connected to each other via a wire, like you might have seen in the Coverga Assembly Plant, when you're asked to defeat those raiders. And regarding a previous statement saying you can't make them your allies, you're half right: You can use the Holotape to make them only target the enemies, using the Override parameters feature (or whatever it's called), and that will only make the turrets attack the enemies, rather than your allies. It's pretty sweet. I've almost never managed to get past many turrets without it.







        share|improve this answer








        New contributor




        Noble Outlaw is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.









        share|improve this answer



        share|improve this answer






        New contributor




        Noble Outlaw is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.









        answered 12 mins ago









        Noble OutlawNoble Outlaw

        11




        11




        New contributor




        Noble Outlaw is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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        New contributor





        Noble Outlaw is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.






        Noble Outlaw is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.






























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